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{{Infobox/Mobile Weapon
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{{Infobox/Mobile Weapon Ver.2
 
|image=Zgmf-x56s-abyss.jpg;MS Mode
 
|image=Zgmf-x56s-abyss.jpg;MS Mode
 
Zgmf-x56s-abyss-ma.jpg;MA Mode
 
Zgmf-x56s-abyss-ma.jpg;MA Mode
 
|transformable=Yes
 
|transformable=Yes
 
|production=Prototype
 
|production=Prototype
  +
|environment=Amphibious
|type=Weapon
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|type=Suit
|vehicletype=
 
  +
|OfficialName=Abyss Impulse Gundam<br>アビスインパルスガンダム
|shiptype=
 
 
|designation=ZGMF-X56S/ε
 
|designation=ZGMF-X56S/ε
 
|archetype=ZGMF-X31S Abyss Gundam, ZGMF-X56S Impulse Gundam~V
 
|archetype=ZGMF-X31S Abyss Gundam, ZGMF-X56S Impulse Gundam~V
|oftheline=
 
 
|era=Cosmic Era
 
|era=Cosmic Era
|paccommodation=Pilot only, cockpit in torso using [[YFX-M56S Core Splendor]]
 
|captain=
 
|crew=
 
|saccommodation=
 
 
|armor=[[Variable Phase Shift armor|Variable Phase Shift Armor]]
 
|armor=[[Variable Phase Shift armor|Variable Phase Shift Armor]]
 
|powerplant=Ultracompact Energy Battery
 
|powerplant=Ultracompact Energy Battery
 
|paccommodation=Pilot only~in cockpit in torso using [[YFX-M56S Core Splendor]]
 
|armaments=2 x MMI-GAU25A 20mm CIWS
 
|armaments=2 x MMI-GAU25A 20mm CIWS
2 x M71-AAK "Folding Razor" anti-armor knife
 
 
M107 "Balaena Kai" Dual Beam Cannon
 
M107 "Balaena Kai" Dual Beam Cannon
 
2 x M68 Dual Cannon
 
2 x M68 Dual Cannon
 
4 x MMI-TT101 Mk9 High-speed Guided Torpedo
 
4 x MMI-TT101 Mk9 High-speed Guided Torpedo
 
2 x MA-X223E Triple Beam Cannon
 
2 x MA-X223E Triple Beam Cannon
 
|OptionalEquip=MX-RQB516 Beam Lance
 
|SpecEquip=Deuterion Beam Energy Transfer System
 
|SpecEquip=Deuterion Beam Energy Transfer System
 
Hardpoints~for [[Silhouette Packs]]
 
Hardpoints~for [[Silhouette Packs]]
|OptionalEquip=MX-RQB516 Beam Lance
 
|MobileWeapons=
 
|MShangers=
 
|MScatapults=
 
|MScapacity=
 
 
}}
 
}}
'''ZGMF-X56/ε Abyss Impulse''' is an imaginary variant of [[ZGMF-X56S Impulse]] from [[Mobile Suit Gundam SEED Destiny Astray]].
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The '''ZGMF-X56/ε Abyss Impulse''' is an imaginary variant of [[ZGMF-X56S Impulse]] from [[Mobile Suit Gundam SEED Destiny Astray]].
   
 
==Technology & Combat Characteristics==
 
==Technology & Combat Characteristics==
 
An imaginary variant of [[ZGMF-X56S Impulse]] that gives it better underwater combat capabilities and is capable of transforming into a streamlined mobile armor mode which increases its speed when operating in water. Unlike the standard Impulse, the Abyss Impulse utilizes special leg flyer. Most of its weapons are loaded on the backpack and are of similar types as those on [[ZGMF-X31S Abyss Gundam]]. Notable, when using Abyss Silhouette, Impulse's VPS is changed to all blue to withstand underwater pressure.
 
An imaginary variant of [[ZGMF-X56S Impulse]] that gives it better underwater combat capabilities and is capable of transforming into a streamlined mobile armor mode which increases its speed when operating in water. Unlike the standard Impulse, the Abyss Impulse utilizes special leg flyer. Most of its weapons are loaded on the backpack and are of similar types as those on [[ZGMF-X31S Abyss Gundam]]. Notable, when using Abyss Silhouette, Impulse's VPS is changed to all blue to withstand underwater pressure.
 
Although ZAFT has a plan to fit [[ZGMF-X31S Abyss Gundam]] with a Core Splendor system, it is unknown how the variant look like and the plan seems to be abandoned after the theft of the Gundams. The design shown here is imaged by Jess.
 
   
 
==Armaments==
 
==Armaments==
 
;*MMI-GAU25A 20mm [[CIWS]]
 
;*MMI-GAU25A 20mm [[CIWS]]
:Like most other mobile suits, the Abyss Impulse also mounts two MMI-GAU25A 20mm CIWS guns to shoot down incoming missiles or enemy units at close range. While most other suits have these CIWS guns installed in their heads, the Abyss Impulse instead mounts these guns in its chest.
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:The Abyss Impulse mounts two MMI-GAU25A 20mm CIWS guns in its chest to shoot down incoming missiles or enemy units at close range. Usable only in mobile suit mode.
 
;*M71-AAK "Folding Razor" anti-armor knife
 
:Stored in the hip armors of the suit. While not realy effective against weapons like beam sabers, it is nonetheless capable of cutting into the armor of another mobile suit.
 
   
 
;*M107 "Balaena Kai" Dual Beam Cannon
 
;*M107 "Balaena Kai" Dual Beam Cannon
:An improved version of the [http://gundam.wikia.com/wiki/ZGMF-X10A_Freedom_Gundam Freedom's] M100 "Balaena" Plasma beam cannons, the "Balaena Kai" dual beam cannon is only used in mobile armor mode, during which it usually faces forward but can swing up. Although ineffective in aquatic battle, Balaena Kai allow Abyss Impulse to fire on aerial targets as it leap from the water. The weapon is mounted on the backpack and usually points downwards when in MS mode.
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:An improved version of the [[ZGMF-X10A Freedom Gundam]]'s M100 "Balaena" Plasma beam cannons, the dual beam cannon is mounted on the suit's back. In mobile suit mode, the dual beam cannon can be used to engage enemy units after flipping upwards, or all the way forward. In mobile armor mode, the dual beam cannon is flipped forward, and can be used to shoot enemy units on the water when Abyss swims close to the surface. The beam cannons can also be flipped upward to shoot at aerial enemy units when the Abyss swims close to the water surface or alternatively, the Abyss can leap out of water and shoots at them with the beam cannons. The beam cannons are not used in the water as the environment reduces their power.
   
 
;*M68 Dual Cannon
 
;*M68 Dual Cannon
:Another long range weapon of Abyss Impulse are two M68 Dual Cannon, capable of fire underwater. It can destroys a standard Mobile Suit with one shot.
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:Another long range weapon of Abyss Impulse are two M68 Dual Cannon. It can destroy a mobile suit with one shot, and can be used in mobile suit and mobile armor mode.
   
;*High-speed Guided Torpedo
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;*MMI-TT101 Mk9 High-speed Guided Torpedo
:For underwater and land combat, the suit mounts four MMI-TT101 Mk9 high-speed guided torpedo launchers on the shields. In mobile suit mode, the shields can swing backwards to fire the torpedos at a target in front of the suit. In mobile armor mode, the launchers are facing on the front of the suit.
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:For underwater and land combat, the suit mounts four MMI-TT101 Mk9 high-speed guided torpedo launchers on the shields. In mobile suit mode, the shields can swing backwards to fire the torpedos at a target in front of the suit. In mobile armor mode, the launchers are at the front.
   
;*2 x MA-X223E Triple Beam Cannon
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;*MA-X223E Triple Beam Cannon
:Abyss Impulse is equipped with two sets of MA-X223Es and they are located inside the suit's shields.
+
:Abyss Impulse is equipped with two sets of MA-X223Es and they are located on the underside of the suit's shields. They are usable only in MS mode.
   
 
;*MX-RQB516 Beam Lance
 
;*MX-RQB516 Beam Lance
 
:Similar to the Abyss Gundam, Abyss Impulse is equipped with a lance for close combat. The lance can generate a small beam blade at the end.
 
:Similar to the Abyss Gundam, Abyss Impulse is equipped with a lance for close combat. The lance can generate a small beam blade at the end.
   
==System Features==
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==Special Equipment & Features==
 
;*[[Deuterion Beam Energy Transfer System]]
 
;*[[Deuterion Beam Energy Transfer System]]
 
:The Deuterion beam energy transfer system is a wireless energy transfer system built into the [http://gundam.wikia.com/wiki/Second_Stage_Series Second Stage Series] and their support ship, the [http://gundam.wikia.com/wiki/Minerva-class_battleship Minerva-class battleship]. The system allows a mobile suit that is properly lined up with the Minerva to receive a recharge while in the field, meaning that if the mobile suit runs low on power during a battle it can be quickly recharged without coming into the ship's hanger. The transfer system if very efficient requiring only a few seconds before the mobile suit is fully recharged. Still on a battlefield even a few seconds could mean death so it is advisable for a machine to only perform the maneuver when they have covering fire.
 
:The Deuterion beam energy transfer system is a wireless energy transfer system built into the [http://gundam.wikia.com/wiki/Second_Stage_Series Second Stage Series] and their support ship, the [http://gundam.wikia.com/wiki/Minerva-class_battleship Minerva-class battleship]. The system allows a mobile suit that is properly lined up with the Minerva to receive a recharge while in the field, meaning that if the mobile suit runs low on power during a battle it can be quickly recharged without coming into the ship's hanger. The transfer system if very efficient requiring only a few seconds before the mobile suit is fully recharged. Still on a battlefield even a few seconds could mean death so it is advisable for a machine to only perform the maneuver when they have covering fire.
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:While the other suits of the Second Stage series are capable of transforming into a mobile armor mode, the Impulse instead is similar to the Strike in the fact, that it can adapt to different situations by using exchangeable Silhouette packs. In addition to adding weapons and equipment for different mission profiles, these packs also reconfigure the Impulse's Variable Phase Shift armor.
 
:While the other suits of the Second Stage series are capable of transforming into a mobile armor mode, the Impulse instead is similar to the Strike in the fact, that it can adapt to different situations by using exchangeable Silhouette packs. In addition to adding weapons and equipment for different mission profiles, these packs also reconfigure the Impulse's Variable Phase Shift armor.
   
;*[[Variable_Phase_Shift_armor|Variable Phase Shift Armor]]
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;*[[Variable Phase Shift armor|Variable Phase Shift Armor]]
:Variable Phase Shift allows the MS to automatically alter the strength and by extension the power consumption of a Mobile Suit's PS Armor automatically, depending on what combat configuration that MS is in. As a result, the MS's colors changes. Unlike [http://gundam.wikia.com/wiki/MBF-02_Strike_Rouge MBF-02 Strike Rouge]'s color-shifting PS, VPS is capable of changing its strength in the field.
+
:Variable Phase Shift allows the MS to automatically alter the strength and by extension the power consumption the PS Armor, depending on what combat configuration that MS is in. As a result, the MS's colors changes. Unlike [http://gundam.wikia.com/wiki/MBF-02_Strike_Rouge MBF-02 Strike Rouge]'s color-shifting PS, VPS is capable of changing its strength in the field, although this must be programmed beforehand.
   
 
==History==
 
==History==
 
In late CE 73, [[ZAFT]] created a new series of advanced mobile suits to succeed their previous generation of Gundams, which were all lost in the previous war. Since the [[Treaty of Junius]] banned the military use of the [[Neutron Jammer Canceller]], these new Gundams use conventional battery power instead. However, technological improvements over the last two years mean that battery efficiency is improved. One of these new suits was the Impulse, a multi-role unit similar in concept to the Earth Alliance's old Strike. The Impulse was designed simultaneously with ZAFT's new battleship ''[[LHM-BB01 Minerva|Minerva]]'', which includes a catapult exclusive to its use. Using this smaller catapult, the Impulse launches with its modules divided, while combining in flight.
 
In late CE 73, [[ZAFT]] created a new series of advanced mobile suits to succeed their previous generation of Gundams, which were all lost in the previous war. Since the [[Treaty of Junius]] banned the military use of the [[Neutron Jammer Canceller]], these new Gundams use conventional battery power instead. However, technological improvements over the last two years mean that battery efficiency is improved. One of these new suits was the Impulse, a multi-role unit similar in concept to the Earth Alliance's old Strike. The Impulse was designed simultaneously with ZAFT's new battleship ''[[LHM-BB01 Minerva|Minerva]]'', which includes a catapult exclusive to its use. Using this smaller catapult, the Impulse launches with its modules divided, while combining in flight.
   
The idea behind Impulse was based on how many battles in the first war were weight greatly by skill of single ace pilot. By building a MS that can perform various roles, it's possible to let single ace pilots to operate in many different situations. In [[Mobile Suit Gundam SEED Destiny Astray]], [[Courtney Heironimus]] indicates that there is a plan to fit [[ZGMF-X31S Abyss Gundam]] with a Core Splendor system similar to those on [[ZGMF-X56S Impulse Gundam]], meaning that Abyss is developed to collect data for new Silhouette Pack that would allow Impulse to have better performance in underwater combat. Jess then imagines about how ZGMF-X56S/ε Abyss Impulse might look like. This plan seems to be abandoned by ZAFT later, most likely due to the theft.
+
The idea behind Impulse was based on how many battles in the first war were weight greatly by skill of single ace pilot. By building a MS that can perform various roles, it's possible to let single ace pilots to operate in many different situations. Although not implemented, [[Courtney Heironimus]] in [[Mobile Suit Gundam SEED Destiny Astray]] indicated that with further developments, it could be possible to create new Silhouette Packs based on [[ZGMF-X24S Chaos Gundam]], [[ZGMF-X31S Abyss Gundam]] and [[ZGMF-X88S Gaia Gundam]] that would allow Impulse to have better performance in specific environment. Upon hearing this, Jess Rabble immediately imagines how [[ZGMF-X56S/δ Chaos Impulse Gundam]], ZGMF-X56S/ε Abyss Impulse Gundam, and [[ZGMF-X56S/ζ Gaia Impulse Gundam]] might look like.
   
==Picture gallery==
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==Picture Gallery==
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<gallery hideaddbutton="true">
  +
Gundam Seed Astray Masters (207).jpg
  +
Gundam SEED Destiny Astray PN 28.jpg
  +
Gundam SEED Destiny Astray PN 27.jpg
  +
Gundam SEED Destiny Astray PN Reference 05.jpg
  +
</gallery>
   
==External Links==
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==External links==
 
*[http://www.mahq.net/mecha/gundam/destiny-astray-novel/zgmf-x56s-abyss.htm Abyss Impulse Gundam on MAHQ.net]
 
*[http://www.mahq.net/mecha/gundam/destiny-astray-novel/zgmf-x56s-abyss.htm Abyss Impulse Gundam on MAHQ.net]
   
  +
{{DAstray-Mecha}}
{{Cosmic Era mobile weapons}}
 

Revision as of 18:36, 10 March 2019

Template:Infobox/Mobile Weapon Ver.2 The ZGMF-X56/ε Abyss Impulse is an imaginary variant of ZGMF-X56S Impulse from Mobile Suit Gundam SEED Destiny Astray.

Technology & Combat Characteristics

An imaginary variant of ZGMF-X56S Impulse that gives it better underwater combat capabilities and is capable of transforming into a streamlined mobile armor mode which increases its speed when operating in water. Unlike the standard Impulse, the Abyss Impulse utilizes special leg flyer. Most of its weapons are loaded on the backpack and are of similar types as those on ZGMF-X31S Abyss Gundam. Notable, when using Abyss Silhouette, Impulse's VPS is changed to all blue to withstand underwater pressure.

Armaments

  • MMI-GAU25A 20mm CIWS
The Abyss Impulse mounts two MMI-GAU25A 20mm CIWS guns in its chest to shoot down incoming missiles or enemy units at close range. Usable only in mobile suit mode.
  • M107 "Balaena Kai" Dual Beam Cannon
An improved version of the ZGMF-X10A Freedom Gundam's M100 "Balaena" Plasma beam cannons, the dual beam cannon is mounted on the suit's back. In mobile suit mode, the dual beam cannon can be used to engage enemy units after flipping upwards, or all the way forward. In mobile armor mode, the dual beam cannon is flipped forward, and can be used to shoot enemy units on the water when Abyss swims close to the surface. The beam cannons can also be flipped upward to shoot at aerial enemy units when the Abyss swims close to the water surface or alternatively, the Abyss can leap out of water and shoots at them with the beam cannons. The beam cannons are not used in the water as the environment reduces their power.
  • M68 Dual Cannon
Another long range weapon of Abyss Impulse are two M68 Dual Cannon. It can destroy a mobile suit with one shot, and can be used in mobile suit and mobile armor mode.
  • MMI-TT101 Mk9 High-speed Guided Torpedo
For underwater and land combat, the suit mounts four MMI-TT101 Mk9 high-speed guided torpedo launchers on the shields. In mobile suit mode, the shields can swing backwards to fire the torpedos at a target in front of the suit. In mobile armor mode, the launchers are at the front.
  • MA-X223E Triple Beam Cannon
Abyss Impulse is equipped with two sets of MA-X223Es and they are located on the underside of the suit's shields. They are usable only in MS mode.
  • MX-RQB516 Beam Lance
Similar to the Abyss Gundam, Abyss Impulse is equipped with a lance for close combat. The lance can generate a small beam blade at the end.

Special Equipment & Features

The Deuterion beam energy transfer system is a wireless energy transfer system built into the Second Stage Series and their support ship, the Minerva-class battleship. The system allows a mobile suit that is properly lined up with the Minerva to receive a recharge while in the field, meaning that if the mobile suit runs low on power during a battle it can be quickly recharged without coming into the ship's hanger. The transfer system if very efficient requiring only a few seconds before the mobile suit is fully recharged. Still on a battlefield even a few seconds could mean death so it is advisable for a machine to only perform the maneuver when they have covering fire.
While the other suits of the Second Stage series are capable of transforming into a mobile armor mode, the Impulse instead is similar to the Strike in the fact, that it can adapt to different situations by using exchangeable Silhouette packs. In addition to adding weapons and equipment for different mission profiles, these packs also reconfigure the Impulse's Variable Phase Shift armor.
Variable Phase Shift allows the MS to automatically alter the strength and by extension the power consumption the PS Armor, depending on what combat configuration that MS is in. As a result, the MS's colors changes. Unlike MBF-02 Strike Rouge's color-shifting PS, VPS is capable of changing its strength in the field, although this must be programmed beforehand.

History

In late CE 73, ZAFT created a new series of advanced mobile suits to succeed their previous generation of Gundams, which were all lost in the previous war. Since the Treaty of Junius banned the military use of the Neutron Jammer Canceller, these new Gundams use conventional battery power instead. However, technological improvements over the last two years mean that battery efficiency is improved. One of these new suits was the Impulse, a multi-role unit similar in concept to the Earth Alliance's old Strike. The Impulse was designed simultaneously with ZAFT's new battleship Minerva, which includes a catapult exclusive to its use. Using this smaller catapult, the Impulse launches with its modules divided, while combining in flight.

The idea behind Impulse was based on how many battles in the first war were weight greatly by skill of single ace pilot. By building a MS that can perform various roles, it's possible to let single ace pilots to operate in many different situations. Although not implemented, Courtney Heironimus in Mobile Suit Gundam SEED Destiny Astray indicated that with further developments, it could be possible to create new Silhouette Packs based on ZGMF-X24S Chaos Gundam, ZGMF-X31S Abyss Gundam and ZGMF-X88S Gaia Gundam that would allow Impulse to have better performance in specific environment. Upon hearing this, Jess Rabble immediately imagines how ZGMF-X56S/δ Chaos Impulse Gundam, ZGMF-X56S/ε Abyss Impulse Gundam, and ZGMF-X56S/ζ Gaia Impulse Gundam might look like.

Picture Gallery

External links


Destiny Astray Mechanics
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Junk Guild / Civilians
Mobile Weapon
Mobile Suit
AMF-103A DINN RAVEN | MBF-P02 Gundam Astray Red Frame | MBF-P02 Astray Red Frame Mars Jacket | MWF-JG71 Raysta | YMF-X000A/H Dreadnought H | ZGMF-1001 Madigan's ZAKU Phantom | ZGMF-1001/AAL Madigan's Noctiluca ZAKU Phantom | ZGMF-1017 Works GINN | ZGMF-1017AS GINN Assault Type | ZGMF-X12 Gundam Astray Out Frame | ZGMF-X12A Testament Gundam | ZGMF-X12D Gundam Astray Out Frame D | ZGMF-X12D/θ Destiny Gundam Astray Out Frame D

Aircraft / Spacecraft
FX-550 Skygrasper
Transporter / Supply Ship
Marseille III-class | Re.H.O.M.E.
Cruiser / Mother Ship
Agamemnon-class | Nazca-class
Serpent Tail
Mobile Weapon
Mobile Suit
MBF-P03secondG Gundam Astray Blue Frame Second G | MBF-P03secondL Gundam Astray Blue Frame Second L | ZGMF-1001 Elijah's ZAKU Phantom | ZGMF-1017 Elijah's GINN

Support Weapon
METEOR
United States of South America
Mobile Suit
GAT-01 Strike Dagger | GAT-01A1 Dagger | GAT-333 Raider Full Spec | GAT-X133 Sword Calamity | GAT-X255 Forbidden Blue
ZAFT
Mobile Weapon
Mobile Suit
AME-WAC01 DINN Special Electronic Installation Type | AMF-101 DINN | UMF-4A GOOhN | YFX-200 CGUE DEEP Arms | ZGMF-600 GuAIZ | ZGMF-601R GuAIZ R | ZGMF-1000 Hospital ZAKU Warrior | ZGMF-1000 ZAKU Warrior | ZGMF-1001/K Slash ZAKU Phantom | ZGMF-1001/M Blaze ZAKU Phantom | ZGMF-1017 GINN | ZGMF-1017M GINN High Maneuver Type | ZGMF-X24S Chaos Gundam | ZGMF-X31S Abyss Gundam | ZGMF-X56S Impulse Gundam | ZGMF-X56S/α Force Impulse Gundam | ZGMF-X56S/β Sword Impulse Gundam | ZGMF-X56S/γ Blast Impulse Gundam | ZGMF-X56S/θ Destiny Impulse Gundam | ZGMF-X56S/ε Abyss Impulse Gundam | ZGMF-X56S/δ Chaos Impulse Gundam | ZGMF-X56S/ζ Gaia Impulse Gundam | ZGMF-X88S Gaia Gundam | ZGMF-X999A ZAKU Mass Production Trial Type
Mobile Armor
XMF-P192P Proto-Chaos

Aircraft / Spacecraft
Guul | Transport Helicopter | Silhouette Flyer | YFX-M56S Core Splendor
Cruiser / Mother Ship
LHM-BB01 Minerva | Nazca-class
Earth Alliance
Mobile Weapon
Mobile Suit
GAT-01 Strike Dagger | GAT-01A1 Dagger | GAT-01A1+AQM/E-X02 Sword Dagger | GAT-01A1+AQM/E-X04 Gunbarrel Dagger | GAT-02L2 Dagger L | GAT-02L2+AQM/E-X02 Sword Dagger L | GAT-02L2+AQM/E-X03 Launcher Dagger L | GAT-02L2+AQM/E-M11 Doppelhorn Dagger L | GAT-04+AQM/E-X01 Aile Windam | GAT-333 Raider Full Spec | GAT-706S Deep Forbidden | GAT-SO2R N Dagger N | GAT-X133 Sword Calamity | GAT-X255 Forbidden Blue | RGX-00 Testament Gundam | RGX-01 Chaos Gundam | RGX-02 Abyss Gundam | RGX-03 Gaia Gundam | RGX-04 Proto-Saviour | RGX-04+X11A Proto-Saviour+11
Mobile Armor
TS-MA4F Exus | TSX-MA717/ZD Pergrande | YMAG-X7F Gells-Ghe

Land Vehicle
Self-Propelled Linear Howitzer | Bulldog
Ship / Submarine
Spengler-class
Aircraft / Spacecraft
AQM/E-X04 Gunbarrel Striker
Cruiser / Mother Ship
Agamemnon-class | Girty Lue-class
Orb Union
Mobile Weapon
Mobile Suit
GAT-X133 Sword Calamity | MBF-M1A M1A Astray | MBF-P01-Re2AMATU Gundam Astray Gold Frame Amatsu Mina