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o21_22_.jpg|Hi-Nu Gundam - Front (from Master Archive Mobile Suit - RX-93 ν Gundam)
 
o21_22_.jpg|Hi-Nu Gundam - Front (from Master Archive Mobile Suit - RX-93 ν Gundam)
 
o23_24_.jpg|Hi-Nu Gundam - Back (from Master Archive Mobile Suit - RX-93 ν Gundam)
 
o23_24_.jpg|Hi-Nu Gundam - Back (from Master Archive Mobile Suit - RX-93 ν Gundam)
o25_26_.jpg|Hi-Nu Gundam HWS - Front (from Master Archive Mobile Suit - RX-93 ν Gundam)
 
o27_28_.jpg|Hi-Nu Gundam HWS - Back (from Master Archive Mobile Suit - RX-93 ν Gundam)
 
 
srwhotnews_hj9_p120.jpg|[[Model Suit Gunpla Builders Beginning G|GPB]] Color Version designed by Yutaka Izubuchi
 
srwhotnews_hj9_p120.jpg|[[Model Suit Gunpla Builders Beginning G|GPB]] Color Version designed by Yutaka Izubuchi
 
RX-93-ν2 Hi-ν Gundam (GPB Colors) 01.jpg|Firing New Hyper Bazooka (GPB Colors)
 
RX-93-ν2 Hi-ν Gundam (GPB Colors) 01.jpg|Firing New Hyper Bazooka (GPB Colors)

Revision as of 02:48, 11 August 2019

Template:Infobox/Mobile Weapon Ver.2The RX-93-ν2 Hi-ν Gundam (pronounced "High-New") is an alternate interpretation of the RX-93 ν Gundam which appears in Mobile Suit Gundam: Beltorchika's Children. It is piloted by Amuro Ray.

Technology & Combat Characteristics

Beside a more bulky design, the Hi-v sports a white and violet (CCA-MSV)/white and blue (official setting) color scheme to distinguish it from the ν Gundam's. The Hi-ν Gundam's backpack is very different from ν Gundam's, most notably it has two funnel racks, also known as funnel hangers, for mounting and recharging its fin funnels. The backpack also has a stabilator in the center and mounts two ejectable propellant/thruster units at the bottom.

The Hi-ν also expands on the ν Gundam's armaments, with an added arm-mounted machine gun and a third beam saber. It can also use a Hyper Mega Bazooka Launcher, an improved model of the weapon used by the MSN-00100 Hyaku Shiki during the Gryps Conflict, when heavier firepower is needed. The Hi-ν Gundam has a psycoframe cockpit like the ν Gundam, allowing Amuro Ray greater control over the mobile suit, bringing out its full performance.

Armaments

  • 60mm Vulcan Gun
A basic armament found on many Federation mobile suits. While ineffective against mobile suit armor, the pair of head-mounted shell firing weapons have a high rate of fire and are useful in intercepting incoming missiles/rockets, destroying mobile suit sensors, and engaging lightly-armored vehicles.
  • Machine Gun
Located in the Hi-ν's right forearm, this rapid-firing projectile weapon is equipped as the mobile suit's large size resulted in it having excess internal space.
  • Beam Saber
The Hi-ν Gundam carries three beam sabers for close combat, two stored in the back-mounted funnel racks and one stored in the left forearm. The beam sabers stored in the funnel racks are of a custom type and can emit a second beam blade from the bottom of the hilt. The beam saber stored in the left forearm is of a standard type and serves as a spare weapon. All three sabers emit a beam blade tinted a royal blue.
  • Fin Funnel
The Hi-ν Gundam carries 6 fin funnels, mounted on the backpack's funnel racks in a wing-like formation. These remote weapons are the Hi-ν's trump card in engaging enemies from a single opponent to multiple enemies. Thanks to its design features, such as its triple block structure that allows for AMBAC movements, the presence of built-in miniature generators, etc, the fin funnels have higher performance than previous mobile suit-use remote weapons. The fin funnels can arrange themselves into geometric formations to deploy the fin funnel barrier like the ν Gundam, a defensive field that can repel any attacks with lower output than the fin funnel's. The fin funnels can be recharged when they attached to the funnel racks.
  • Beam Rifle
The Hi-ν Gundam's primary weapon, the beam rifle's output is variable and at the maximum output can rival the mega particle cannons used by the warships at that time. The beam rifle can also function as a beam machine gun.
  • New Hyper Bazooka
A version of the Earth Federation's hyper bazooka modified for use by the Hi-ν, it has a caliber of 280mm and has improved firing range as well as destructive power.
  • Hyper Mega Bazooka Launcher
The Hi-ν's most powerful armament. When in use, the hyper mega bazooka launcher is directly connected to the Ra Cailum's reactor due to it immense power consumption. It is able destroy a fragment of the asteroid base Axis with a single shot.
  • Shield
A thick sheet of armor designed to take severe punishment that would normally destroy a mobile suit, the shield is also treated with an anti-beam coating to withstand several beam shots before the coating wears off. Typically physical shields can only take so much damage before they succumb to the pressure and break. Similar in appearance to ν Gundam's, the Hi-ν Gundam's shield is emblazoned with Amuro's emblem. It features a built-in 7.8 MW beam cannon and four missiles. In the redesigned version, the missiles were removed.

Special Equipment & Features

  • Propellant/Thruster Unit
A propellant tank with several verniers thrusters at the sides, a pair of them are attached to the bottom of the backpack. They have the same functionality as the Principality of Zeon's stürm boosters: to allow the equipped mobile suit to move speedily without expanding its own propellant. The units are discarded once their propellant are used up.
  • Psycoframe Cockpit
The Hi-ν's cockpit is lined with nanoscopic psycommu receptors, allowing a Newtype pilot to operate both the mobile suit and psycommu weaponry with ease. Amuro Ray would make great use of this feature, controlling the Hi-ν and maneuvering its fin funnels like extensions of his own body. One MSN-03-2 Psyco Geara Doga that was shot down during the battle at Fifth Luna had its psycoframe used to enhanced Hi-ν's own.

History

Like the ν Gundam, the Hi-ν Gundam is not able to push Axis by itself, resulting in the same ending that the movie has previously given. Although, in the novel, there are more details about the technology and how the psycommu work. One of the biggest examples is the spiritual manifestation of Amuro's son, protecting the Gundam in a similar fashion to the MSZ-006 Zeta Gundam.

Variants

Gallery

Games

Fan Art

Gunpla

Action Figures

Notes and Trivia

  • Hi-ν is merely called the ν Gundam in the Beltorchika's Children novel; it was intended to be an alternate rendering of the ν Gundam as seen in Char's Counterattack.
    • The name Hi-ν is a vestige from the original Hi-streamer novel (which is the basis of the Char's Counterattack movie).
  • The Hi-ν received a new design (official setting) starting with the release of its Master Grade model in February 2007. This version was overall slimmed down and replaced the original violet detailing with royal blue.
    • A second Master Grade model utilizing Izubuchi's original design was released in August 2014 under the Ver. Ka line supervised by Hajime Katoki. The FA-93-ν2HWS Hi-ν Gundam Heavy Weapons System Type P-Bandai add on featured the spotted pattern on the shield shown in the original Beltorchika's Children illustration.
  • The most common and referenced view of the Hi-ν Gundam is its SD (Super Deformed) form, thanks to the Super Robot Wars and SD Gundam G Generation series. Only through official sketches, information, drawings and fan-arts based on these do we have a notion of its true proportions.
  • The OVA Model Suit Gunpla Builders Beginning G (2010) features the first animated appearance of the Hi-ν outside of its SD form, where it served as an antagonist and sported a paint job reminiscent of the RX-93 ν Gundam's. It was piloted by Koji Matsumoto. It's worth noting that the GPB version was built using parts from three separate 1/144 HGUC Hi-ν Gundams to use all six fin funnels, since each kit only has a pair of fully functional fin funnels. However, the GPB Hi-v kit that was released in real life is a simple recolor and does not match the modifications from the OVA.
  • The Hi-ν Gundam is an unlockable unit in the mecha action video game Another Century's Episode: R for the Playstation 3, and is obtained by playing through the game's story mode five times.
  • In the PSP game Gundam Assault Survive, the Hi-ν Gundam is the most expensive Gundam unit to be bought in the entire game, costing up to 12,100,600 G, and is with the highest tuning point possible for a unit, summing up to 37,178 pts. It also appears as one of the Hyper Bosses within the game, and is argued to be the most powerful Gundam in the game.
  • Earlier source material, such as video game profiles, often interpret the Hi-ν as the "completed" design of the ν Gundam.
    • The backstory of the Hi-ν in the HGUC and MG model kit (released in 2009 and 2006 respectively) all referenced events in the novel and did not state that it is the "completed" design of the ν Gundam.
  • The Hi-ν Gundam has appeared in a few Super Robot Wars games. In most cases, its stats are an upgrade over the normal ν (though in its initial Alpha and Alpha Gaiden appearances it was weaker than the ν HWS attack wise), though it does not replace the ν (so you can put another Newtype pilot in the older suit). In comparison, its rival, the Nightingale, has only appeared in four games (Alpha 2, D, Compact 2, and X), and has only been playable two times (D and X). The Hi-ν is usually considered the ultimate form of Real Robot, alongside Mazinkaiser (Super Robot) and Shin Getter Robo (Combining Robot)
    • In Super Robot Wars Destiny, there is a combo attack between the ν/ν HWS, and Mass Produced ν with Hi-ν involving the two using their Fin Funnels together.
  • Hi-ν Gundam is a 3000 unit in the PS3 game Mobile Suit Gundam: Extreme Vs . Originally released as a first edition DLC, Hi-ν Gundam is now available via free on both the Japanese PSN and HK PSN. Hi-ν Gundam's EX Burst Attack is the Hyper Mega Bazooka Launcher, marking the first time in franchise history an official depiction of what is considered to be Hi-ν Gundam's ultimate weapon.
  • Following the release of Izubuchi's new interpretation, its visual appearance has sometimes been featured as a combination of both the original CCA-MSV art and the official setting rendition in merchandise format and also video game appearances.

References


External links


Char's Counterattack Mechanics
edit
Londo Bell/Earth Federation Forces
Mobile Weapon
Mobile Suit
RGM-86R GM III | RGM-88X Jeddah | RGM-89 Jegan | RGZ-91 Re-GZ | RX-93 ν Gundam | RX-93-ν2 Hi-ν Gundam
Mobile Worker
Med
Mobile Pod
Zuck

Aircraft / Spacecraft
Base Jabber | Booster Bed
Cruiser / Mother Ship
Clop-class | Ra Cailum | Salamis Kai-class
Neo Zeon
Mobile Weapon
Mobile Suit
AMS-119 Geara Doga | MSN-03 Jagd Doga | MSN-03-2 Psyco Geara Doga | MSN-04 Sazabi | MSN-04II Nightingale | MSN-04X Sazabi Test Prototype | NZ-222 Psyco Doga | RMS-116H Hobby Hizack
Mobile Armour
NZ-333 α Azieru

Aircraft / Spacecraft
Camouflaged Launch | Shackles
Cruiser / Mother Ship
Musaka-class | Rewloola-class
Civilians
Mobile Weapon
Mobile Worker
Med

Aircraft / Spacecraft
Tien Lu | Tug Boat
Transporter / Supply Ship
Plenitude


CCA-MSV Mechanics
edit
Londo Bell/Earth Federation
Mobile Weapon
ν Gundam's variations
FA-93HWS ν Gundam Heavy Weapons System Type | RX-93 ν Gundam Double Fin Funnel Type | RX-93-ν2 Hi-ν Gundam
Jegan's variations
RGC-90 Jegan Heavy Armor Type | RGM-89S Prototype Stark Jegan
Re-GZ's variation
RGZ-91B Re-GZ Custom
Neo Zeon
Mobile Weapon
Geara Doga's variations
AMS-119 Geara Doga Heavy Armed Type | AMS-119S Geara Doga Kai | AMS-120X Geara Doga Psycommu System Test Type
Sazabi's variation
MSN-04II Nightingale
NZ-333 α Azieru's variations
NZ-222 Psyco Doga | NZ-444 β Azieru