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{{Infobox/Mobile Weapon Ver.2
 
{{Infobox/Mobile Weapon Ver.2
 
|production = Mass Production
|image=67845RT4.png;Front
 
 
|specialized = Night Operations
 
|type = Suit
 
|era = Universal Century
 
|image = 67845RT4.png;Front
 
Rgm-79v-back.jpg;Rear
 
Rgm-79v-back.jpg;Rear
  +
RGM-79V_GM_Night_Seeker_(MSV-R_JRR)_Front.png;Front (MSV-R: RoJR)
|transformable=No
 
  +
RGM-79V_GM_Night_Seeker_(MSV-R_JRR)_Rear.png;Rear (MSV-R: RoJR)
|production=Mass Production
 
 
|transformable = No
|specialized=Night Operations
 
 
|designation = RGM-79V
|type=Suit
 
|OfficialName=GM Night Seeker
+
|OfficialName = ジム・ナイトシーカー<br>GM Night Seeker
 
|height = 18.6
|designation=RGM-79V
 
 
|emptyweight = 46.7
|archetype=RGM-79 GM~V
 
 
|powerplant = Ultracompact Minovsky Fusion Reactor
|first=0079
 
 
|armor = Titanium Alloy Ceramic Composite
|era=Universal Century
 
 
|paccommodation = Pilot only~in standard cockpit in torso
|series=MSV-R: The Return of Johnny Ridden, Mobile Suit Gundam 0083 Rebellion
 
|manufacturer=Earth Federation Forces
+
|manufacturer = Earth Federation Forces
 
|archetype = RGM-79 GM~V
|operator=Earth Federation Forces
 
 
|first = 0079
|height=18.6
 
 
|operator = Earth Federation Forces
|emptyweight=46.7
 
 
|armaments = 2 x 60mm Vulcan Gun
|armor=Titanium Alloy/Ceramic Composite
 
 
Beam Saber~Beam Javelin
|powerplant=Ultracompact Minovsky Fusion Reactor
 
 
|OptionalEquip = BR-M-79C-1 Beam Spray Gun
|paccommodation=Pilot only~in standard cockpit in torso
 
  +
|optionalHandheldArmaments = Custom Beam Rifle
|armaments=2 x 60mm Vulcan Gun
 
  +
HWF GMG·MG79-90mm Bullpup Machine Gun
Beam Saber
 
 
YHI YF-MG100 100mm Machine Gun
|OptionalEquip=Beam Javelin
 
|optionalHandheldArmaments=BR-M-79C-1 Beam Spray Gun
 
Custom Beam Rifle
 
NF·GMG-Type.37/100mm Machine Gun
 
 
BLASH HB-L-03/N-STD Hyper Bazooka
 
BLASH HB-L-03/N-STD Hyper Bazooka
 
|series = MSV-R, MSV-R: The Return of Johnny Ridden, Mobile Suit Gundam 0083 Rebellion, Mobile Suit Gundam MSV-R The Troublemakers
}}
 
  +
|mechdesigner = Kunio Okawara [MSV-R], Ark Performance [MSV-R: RoJR]
The '''RGM-79V GM Night Seeker''' is a variant of the [[RGM-79 GM]]. It first appeared as a part of the ''[[MSV-R]]'' line and [[MSV-R: The Return of Johnny Ridden]].
+
}}The '''RGM-79V GM Night Seeker''' is a variant of the [[RGM-79 GM]]. It appeared as a part of the ''[[MSV-R]]'' and [[MSV-R: The Return of Johnny Ridden]].
   
 
==Technology & Combat Characteristics==
 
==Technology & Combat Characteristics==
The RGM-79V GM Night Seeker is an Earth Federation mobile suit specialized in night attacks. The GM Night Seeker are dropped on Zeon military bases by using [[CB-X5SGT Gunperry Sturm Type]]. The GM Night Seeker are not equipped with a parachute pack like the ones used by [[RX-79(G) Gundam Ground Type]]. Instead, they are equipped with extra thrusters. The thrusters allow the Night Seeker to jump to a height of 400m to return to the transport squadron after the completion of a mission.
+
The RGM-79V GM Night Seeker is an Earth Federation mobile suit specialized in night attacks. The GM Night Seekers are dropped on Zeon military bases by using [[CB-X5SGT Gunperry Sturm Type]]. It is not equipped with a parachute pack like the [[RX-79(G) Gundam Ground Type]], but has extra thrusters instead for a quicker landing and a less likely chance of being spotted. These thrusters also improves the mobile suit's mobility and allow it to jump to a height of 400m to return to the transport squadron after the completion of a mission. The GM Night Seeker's sensor range can be increased via the equipping of targeting sensors in the "face guard" visor over its standard sensors. The GM Night Seeker's main weapons are a beam saber, head mounted vulcan guns and a beam spray gun.
 
The extra thrusters not only increase the GM Night Seeker's mobility but also guarantees a quicker landing and a less likely chance of being spotted. The GM Night Seeker has the ability to increase its sensor range by equipping itself with targeting sensors in the "face guard" visor over its standard sensors. The GM Night Seeker main weapons are a beam saber, head mounted vulcan guns and a beam spray gun.
 
   
 
==Armaments==
 
==Armaments==
 
;*60mm Vulcan Gun
 
;*60mm Vulcan Gun
:A standard armament of the mobile suits that are descended from the Earth Federation Forces's RX series is a pair of head mounted 60mm vulcan guns. These shell firing weapons have a high-rate of fire but have little power and can't damage the thick armor of a mobile suit, though it can damage lightly armored areas such as the sensors. The weapons are ideal for shooting down small, fast moving, lightly armored targets such as missiles, small land vehicles, and attack helicopters.
+
:These shell firing weapons have high-rate of fire but little power and can't damage the armor of a mobile suit, though they can damage lightly armored areas such as the sensors. They are ideal for shooting down small, lightly armored targets such as missiles, attack vehicles, etc.
   
 
;*Beam Saber
 
;*Beam Saber
:The standard close range armament for most Federation mobile suits. The beam saber is a small cylindrical device held in the mobile suit's hands when operated and is powered by an energy capacitor that is recharged from special racks. The beam saber is capable of cutting through any metal that has not been treated with anti-beam coating. The GM Night Seeker is equipped with a single beam saber stored in a recharge rack in the left side of the backpack.
+
:The standard close range armament for most Federation mobile suits, the beam saber is a small device held in the mobile suit's hands when operated and is powered by a rechargeable energy capacitor. It emits a blade of plasma contained by an I-Field and can cut through any armor not treated with anti-beam coating. The GM Night Seeker has a beam saber stored in the left side of the backpack.
   
;*Beam Javelin
+
:;*Beam Javelin
:The beam javelin is an alternative to the beam saber, it has a higher output than the standard beam saber, and the beam's shape allows for a greater amount of armor penetration ability. The long reach of the weapon gives the RGM-79V a considerable advantage in close quarters combat.
+
::The beam javelin is an alternate form of the beam saber, with an extended handle and a three-pronged beam at the end. The long reach of the weapon gives the RGM-79V an advantage in close quarters combat.
   
 
;*BR-M-79C-1 Beam Spray Gun
 
;*BR-M-79C-1 Beam Spray Gun
:The Beam Spray Gun was essentially the Gundam's beam rifle in a smaller weaker form. The beam spray gun has a smaller focusing coil which results in a less powerful, and a more scattered shot. As a result of this the beam spray gun is less effective at long range, but is better at close range due to a more spread out shot, similar to a shotgun effect.
+
:The Beam Spray Gun was essentially the Gundam's beam rifle in a smaller, weaker form and fires a more scattered shot. As a result, the beam spray gun is less effective at long range, but is better at close range due to a more spread out shot, similar to a shotgun effect.
   
 
;*Custom Beam Rifle
 
;*Custom Beam Rifle
:As the name suggests, this type of rifle allows high penetration rate and great accuracy. Making use of the Federations E-cap (or "energy capacitor") technology, the rifle uses charged concentrations of Minovsky particles as ammunition. It is a very effective long-range weapon, which suits GM Night Seeker recon and long-range support role. This is the same beam rifle used by the [[RGM-79L GM Light Armor]].
+
:Making use of the Federations E-cap (or "energy capacitor") technology, the beam rifle uses charged concentrations of Minovsky particles as ammunition. It is a very effective long-range weapon, which suits GM Night Seeker's recon and long-range support role. This is the same beam rifle used by the [[RGM-79L GM Light Armor]].
   
;*NF·GMG-Type.37/100mm Machine Gun
+
;*HWF GMG·MG79-90mm Bullpup Machine Gun
:The standard armament for Federation mobile suit ground forces, the Type 37 is an open-bolt, gas-operated, magazine-fed, mobile suit handheld machine gun. It fires a 100x450 millimeter round at a rate of 500 rounds per minute and is loaded with a 20-round box magazine. Features include a folding stock and swivel forward hand grip. Accuracy is limited due to the aiming from regular iron sights and not a targeting sensor. Maximum effective range of 1.5 kilometers.
+
:The bullpup machine gun is an open-bolt, gas-operated, magazine-fed, mobile suit handheld sub-machine gun. It does not require energy to be used, however it is ineffective against heavy armor. When the magazine is empty, it can be discarded and replaced with a new one.
  +
  +
;*YHI YF-MG100 100mm Machine Gun
  +
:TThe standard armament for Federation's mobile suit ground forces during the One Year War that was developed by Yashima Heavy Industries. It has an alternate model number: "NF·GMG-Type.37/100mm". Equipped with a box magazine and folding stock, it has excellent rate of fire and is easy to wield. It utilized a smoothbore type barrel that lacked rifling and has to be replaced after firing 3000 rounds. The weapon could utilize three different types of ammunitions: HEAT (High Explosive Anti Tank), APFSDS (Armor-Piercing Fin-Stabilized Discarding-Sabot), and HESH (High Explosive Squash Head), allowing combat units to select the appropriate type to meet operational needs.
   
 
;*BLASH HB-L-03/N-STD Hyper Bazooka
 
;*BLASH HB-L-03/N-STD Hyper Bazooka
:Similar to the Zaku's bazooka, the Hyper Bazooka was a heavy weapon used by the GM. Technically a large rocket launcher it could fire several 380mm missiles to attack targets at long range. No mass-production MS's armor is able to stop this weapon. While very powerful, it has a slow rate of fire and a fairly little amount of ammunition. Most oftenly used to take out slow, heavily armored targets.
+
:Technically a large rocket launcher, it fires 380mm missiles to attack targets at long range. No mass-production MS's armor can stop this weapon, but it has a slow rate of fire and a fairly little amount of ammunition.
   
 
==History==
 
==History==
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Several GM Night Seeker units are assigned to the 033th Company to recapture Zeon military facilities. They use surprise attacks and assaults from high-altitude. The 033th Company consist of at least five GM Night Seeker units that are transported by [[CB-X5SGT Gunperry Sturm Type|Assault Type Gunperry]] which are escorted by [[FF-6 TIN Cod]] units. The 033th Company also receives additional support from the regular GM units and [[Depp Rog]]. Once the GM Night Seeker units land and take out their defenses, the GM units are sent in to capture the base. Then Depp Rogs do a final bombardment and mop up any remaining enemy forces.
 
Several GM Night Seeker units are assigned to the 033th Company to recapture Zeon military facilities. They use surprise attacks and assaults from high-altitude. The 033th Company consist of at least five GM Night Seeker units that are transported by [[CB-X5SGT Gunperry Sturm Type|Assault Type Gunperry]] which are escorted by [[FF-6 TIN Cod]] units. The 033th Company also receives additional support from the regular GM units and [[Depp Rog]]. Once the GM Night Seeker units land and take out their defenses, the GM units are sent in to capture the base. Then Depp Rogs do a final bombardment and mop up any remaining enemy forces.
   
In U.C 0083, several GM Night Seeker belonged to the Special Forces were launched from a carrier on [[Gunperry]] aircrafts into the coast of Australia in order to stop [[Anavel Gato]] and the [[RX-78GP02A Gundam "Physalis"]] from escaping by a Zeon submarine. They tried to corner Gato with their beam javelins; however, the Zeon Ace's talent and power of the new Gundam were too overwhelmed, and they were destroyed with ease.
+
In [[Mobile Suit Gundam 0083 Rebellion]], several GM Night Seeker belonged to the Special Forces were launched from a carrier on [[Gunperry]] aircrafts into the coast of Australia in order to stop [[Anavel Gato]] and the [[RX-78GP02A Gundam "Physalis"]] from escaping by a Zeon submarine. They tried to corner Gato with their beam javelins; however, the Zeon Ace's talent and power of the new Gundam were too overwhelmed, and they were destroyed with ease.
   
 
GM Night Seeker units are still in use by the E.F.F task force by U.C 0090 - "Knight Jaeger". The leader of "Knight Jaeger", [[Yazan Gable]], pilots a [[RGM-86R GM III]] equipped with GM Night Seeker parts and fights against Uma Lightning's [[MS-14B Gelgoog Uma Lightning Custom|Gelgoog]].
 
GM Night Seeker units are still in use by the E.F.F task force by U.C 0090 - "Knight Jaeger". The leader of "Knight Jaeger", [[Yazan Gable]], pilots a [[RGM-86R GM III]] equipped with GM Night Seeker parts and fights against Uma Lightning's [[MS-14B Gelgoog Uma Lightning Custom|Gelgoog]].
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5167534579V.jpg
 
5167534579V.jpg
 
5256479V.jpg
 
5256479V.jpg
549745542GN56.jpg|GM Night Seeker in MSV-R Return of Johnny Ridden
+
549745542GN56.jpg|In MSV-R Return of Johnny Ridden
 
GM Night Seeker Rebellion.jpg
 
GM Night Seeker Rebellion.jpg
 
gm_NightSeeker.jpg
 
gm_NightSeeker.jpg
 
RGM-79V.jpg
 
RGM-79V.jpg
  +
Nightseeker-battleoperation2.png|In Mobile Suit Gundam: Battle Operation 2
  +
Rgm-79-beam spray gun.jpg|BR-M-79C-1 Beam Spray Gun
  +
rgm-79c-machinegun.jpg|HWF GMG·MG79-90mm Bullpup Machine Gun
  +
rx-79g-machinegun.jpg|YHI YF-MG100 100mm Machine Gun
  +
BLASH_HB-L-03N-STD_Hyper_Bazooka.jpg|BLASH HB-L-03/N-STD Hyper Bazooka
 
</gallery>
 
</gallery>
   
Line 83: Line 91:
 
5647H56.jpg
 
5647H56.jpg
 
</gallery>
 
</gallery>
  +
 
<references />
 
<references />
   

Revision as of 05:53, 6 April 2020

Template:Infobox/Mobile Weapon Ver.2The RGM-79V GM Night Seeker is a variant of the RGM-79 GM. It appeared as a part of the MSV-R and MSV-R: The Return of Johnny Ridden.

Technology & Combat Characteristics

The RGM-79V GM Night Seeker is an Earth Federation mobile suit specialized in night attacks. The GM Night Seekers are dropped on Zeon military bases by using CB-X5SGT Gunperry Sturm Type. It is not equipped with a parachute pack like the RX-79(G) Gundam Ground Type, but has extra thrusters instead for a quicker landing and a less likely chance of being spotted. These thrusters also improves the mobile suit's mobility and allow it to jump to a height of 400m to return to the transport squadron after the completion of a mission. The GM Night Seeker's sensor range can be increased via the equipping of targeting sensors in the "face guard" visor over its standard sensors. The GM Night Seeker's main weapons are a beam saber, head mounted vulcan guns and a beam spray gun.

Armaments

  • 60mm Vulcan Gun
These shell firing weapons have high-rate of fire but little power and can't damage the armor of a mobile suit, though they can damage lightly armored areas such as the sensors. They are ideal for shooting down small, lightly armored targets such as missiles, attack vehicles, etc.
  • Beam Saber
The standard close range armament for most Federation mobile suits, the beam saber is a small device held in the mobile suit's hands when operated and is powered by a rechargeable energy capacitor. It emits a blade of plasma contained by an I-Field and can cut through any armor not treated with anti-beam coating. The GM Night Seeker has a beam saber stored in the left side of the backpack.
  • Beam Javelin
The beam javelin is an alternate form of the beam saber, with an extended handle and a three-pronged beam at the end. The long reach of the weapon gives the RGM-79V an advantage in close quarters combat.
  • BR-M-79C-1 Beam Spray Gun
The Beam Spray Gun was essentially the Gundam's beam rifle in a smaller, weaker form and fires a more scattered shot. As a result, the beam spray gun is less effective at long range, but is better at close range due to a more spread out shot, similar to a shotgun effect.
  • Custom Beam Rifle
Making use of the Federations E-cap (or "energy capacitor") technology, the beam rifle uses charged concentrations of Minovsky particles as ammunition. It is a very effective long-range weapon, which suits GM Night Seeker's recon and long-range support role. This is the same beam rifle used by the RGM-79L GM Light Armor.
  • HWF GMG·MG79-90mm Bullpup Machine Gun
The bullpup machine gun is an open-bolt, gas-operated, magazine-fed, mobile suit handheld sub-machine gun. It does not require energy to be used, however it is ineffective against heavy armor. When the magazine is empty, it can be discarded and replaced with a new one.
  • YHI YF-MG100 100mm Machine Gun
TThe standard armament for Federation's mobile suit ground forces during the One Year War that was developed by Yashima Heavy Industries. It has an alternate model number: "NF·GMG-Type.37/100mm". Equipped with a box magazine and folding stock, it has excellent rate of fire and is easy to wield. It utilized a smoothbore type barrel that lacked rifling and has to be replaced after firing 3000 rounds. The weapon could utilize three different types of ammunitions: HEAT (High Explosive Anti Tank), APFSDS (Armor-Piercing Fin-Stabilized Discarding-Sabot), and HESH (High Explosive Squash Head), allowing combat units to select the appropriate type to meet operational needs.
  • BLASH HB-L-03/N-STD Hyper Bazooka
Technically a large rocket launcher, it fires 380mm missiles to attack targets at long range. No mass-production MS's armor can stop this weapon, but it has a slow rate of fire and a fairly little amount of ammunition.

History

In 0079 U.C, the RGM-79V GM Night Seeker was secretly developed for use by special forces during the third GM production run. As these teams were organized in secret, and their activities were not disclosed, the production of these specialized machines was also a confidential matter. The initial twelve mobile suits were produced by using existing GM units, but before the third GM production run the twelve GM Night Seeker were modified into RGM-79LV GM Night Seeker II. The second production run of the GM Night Seeker was conducted in the third GM production run and continued onto the fourth GM production run. The total production of the GM Night Seeker were 88 units, including 12 units of the new GM Night Seeker II units.

Several GM Night Seeker units are assigned to the 033th Company to recapture Zeon military facilities. They use surprise attacks and assaults from high-altitude. The 033th Company consist of at least five GM Night Seeker units that are transported by Assault Type Gunperry which are escorted by FF-6 TIN Cod units. The 033th Company also receives additional support from the regular GM units and Depp Rog. Once the GM Night Seeker units land and take out their defenses, the GM units are sent in to capture the base. Then Depp Rogs do a final bombardment and mop up any remaining enemy forces.

In Mobile Suit Gundam 0083 Rebellion, several GM Night Seeker belonged to the Special Forces were launched from a carrier on Gunperry aircrafts into the coast of Australia in order to stop Anavel Gato and the RX-78GP02A Gundam "Physalis" from escaping by a Zeon submarine. They tried to corner Gato with their beam javelins; however, the Zeon Ace's talent and power of the new Gundam were too overwhelmed, and they were destroyed with ease.

GM Night Seeker units are still in use by the E.F.F task force by U.C 0090 - "Knight Jaeger". The leader of "Knight Jaeger", Yazan Gable, pilots a RGM-86R GM III equipped with GM Night Seeker parts and fights against Uma Lightning's Gelgoog.

Variants

Picture Gallery

References


External links


MSV-R Mechanics
edit
Earth Federation
Mobile Weapon
Full Armor Gundam's variations
FA-78-1B Full Armor Gundam (Type B) | FA-78[G] Full Armor Gundam Ground Type
Heavy Gundam's variation
FA-78-2 Heavy Gundam (Unit 2)
GM Cannon's variations
RGC-80-1 GM Cannon Test Type | RGC-80S GM Cannon Space Assault Type
GM Sniper Custom's variations
RGM-79HC GM Guard Custom | RGM-79KC GM Interceptor Custom | RGM-79SC GM Sniper Custom (Shimoda Squad Type)
GM's variations
RGM-79LV GM Night Seeker II | RGM-79U GM Sloep | RGM-79V GM Night Seeker
Guntank's variation
RMV-3M Local Control Type Guntank
Guncannon's variation
RX-77-3D Guncannon Heavy Arms Type D
Gundam's variation
RX-78-2 Gundam Real Type | RX-78SP Gunner Gundam
Ball's variations
RB-79F Ball Type F | RB-79M Ball Type M

Submarine
Lockwood-class
Aircraft / Spacecraft
FF-S5 Raven Sword | FF-X5 Prototype Core Fighter | FF-X7BstPLAN004 Core Booster Plan004 | G-Fighter Assault Landing Type | G-Fighter Bomber Type | G-Fighter Space Type
Transporter / Supply Ship
CB-X5(SGT) Assault Type Gunperry
Cruiser / Mother Ship
SCV-102 Nelson
Principality of Zeon
Mobile Weapon
Agg's variation
EMS-05F Azock
Zaku I's variation
MS-05Q Zaku I (Norris Custom)
Zaku II's variations
MS-06A Zaku II First Mass Production Type | MS-06FS Zaku II | MS-06R-1A Zaku II High Mobility Type | MS-06S Zaku II Commander Type
Zaku II Ground Type's variations
MS-06D Zaku Desert Type | MS-06G Zaku II High Mobility Ground Type | MS-06GR Zaku II High Mobility Ground Type Kai | MS-06JK Zaku Half Cannon | MS-06K Zaku Cannon (Gatling Gun Equipment Type) | MS-06V-8 Zaku Tank (Wild Boar)
Gouf's variations
MS-07G-1 Gouf Vijayanta | MS-07G-2 Gouf Tactical Assault Type | MS-07W Gouf Combined Test Type
Dom's variations
MS-09 Dom Cold Climate Type | MS-09M Dom Mermaid | MS-09R Rick Dom Dozle Zabi Custom | YMS-09J Dom High Speed Experimental Type
Gelgoog's variations
MS-14B Gelgoog Uma Lightning Custom | MS-14BR Gelgoog High Mobility R type | MS-14C-1A Gelgoog Cannon | MS-14GD Gelgoog G
Z'Gok's variation
MSM-07N Ram Z’Gok
Gyan's variation
YMS-15E Gyan Eos
Bigro's variation
MA-05R Big Ruf
Grublo's variation
MAM-07-X3 Grublo Underwater Bit-Mounted Prototype
Zakrello's variation
MAN-00X-2 Brawrello
Other
MSM-06 Jurick

Aircraft / Spacecraft
Dodai GA | G87 Luna Tank | Gobble
Cruiser / Mother Ship
CCM-91 Chimaira | Gagaul-class