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{{Infobox/Mobile Weapon
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{{Infobox/Mobile Weapon Ver.2
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|image=Rgm-79lv.jpg;Front
|top={{message|warning|This article is in need of detailed Armaments descriptions.}}
 
|image=Rgm-79lv.jpg
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rgm-79lv-back.jpg;Rear
 
|transformable=No
 
|transformable=No
 
|production=Mass Production
 
|production=Mass Production
 
|specialized=Night Operations
 
|specialized=Night Operations
 
|type=Suit
 
|type=Suit
|vehicletype=
 
|shiptype=
 
|designation=RGM-79LV
 
 
|OfficialName=Night Seeker II
 
|OfficialName=Night Seeker II
 
|designation=RGM-79LV
 
|archetype=RGM-79V GM Night Seeker~V, RGM-79L GM Light Armor
 
|archetype=RGM-79V GM Night Seeker~V, RGM-79L GM Light Armor
|oftheline=
 
 
|first=0079
 
|first=0079
 
|era=Universal Century
 
|era=Universal Century
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|manufacturer=Earth Federation Forces,
 
|manufacturer=Earth Federation Forces,
 
|operator=Earth Federation Forces,
 
|operator=Earth Federation Forces,
|paccommodation=Pilot only, in standard cockpit in torso
 
|captain=
 
|crew=
 
 
|height=18.4
 
|height=18.4
|length=
 
|width=
 
 
|emptyweight=42.3
 
|emptyweight=42.3
|armor=Titanium Alloy/Ceramic Composite
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|armor=Titanium Alloy Ceramic Composite
 
|powerplant=Ultracompact Minovsky Fusion Reactor
 
|powerplant=Ultracompact Minovsky Fusion Reactor
 
|paccommodation=Pilot only~in cockpit in torso
|armaments=*Beam Saber
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|armaments=Beam Saber
 
|OptionalEquip=*Custom Beam Rifle
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|OptionalEquip=Custom Beam Rifle
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|optionalHandheldArmaments=HFW-GMG·MG79-90mm Bullpup Machine Gun
|MobileWeapons=
 
  +
YHI YF-MG100 100mm Machine Gun
}}
 
The '''[[RGM-79LV GM Night Seeker II]]''' is a variant of the [[RGM-79V GM Night Seeker]]. It first appeared as a part of the ''[[MSV-R: The Return of Johnny Ridden]]'' line.
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}}The '''RGM-79LV GM Night Seeker II''' is a variant of the [[RGM-79V GM Night Seeker]] and first appeared as a part of the [[MSV-R: The Return of Johnny Ridden]] line.
   
 
==Technology & Combat Characteristics==
 
==Technology & Combat Characteristics==
The RGM-79LV GM Night Seeker II is an Earth Federation mobile suit specialized in night attacks. The GM Night Seeker are dropped on Zeon military bases by using [[CB-X5SGT Gunperry Sturm Type]]. The extra thrusters not only increase the GM Night Seeker II's mobility but also guarantees a quicker landing and a less likely chance of being spotted. Using same method as the [[RGM-79L GM Light Armor]] that the minimum of armor can provide an advantage for a fast attack unit for hit-and-run raids. When the GM Night Seeker II units landed their thruster units were jettisoned by explosive separation bolts for more mobility.
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The RGM-79LV GM Night Seeker II is an Earth Federation mobile suit specialized in night attacks. It is a rebuild of the [[RGM-79V GM Night Seeker]] with only the bare minimum of armor, thus reducing its weight and giving it more acceleration and maneuverability. After being dropped from the [[CB-X5SGT Gunperry Sturm Type]] and landing on the target area, the GM Night Seeker II's thruster units can be jettisoned via explosive separation bolts for more mobility. Like the original GM Night Seeker, the GM Night Seeker II's sensor range can be increased via the equipping of targeting sensors in the "face guard" visor over its standard sensors. The full operation of the thrusters allows for a jump flight of up to 400m, and will be used to return to the transport squadron after completing the mission.
 
The GM Night Seeker II is a a rebuild of the [[RGM-79V GM Night Seeker]] with only the bare minimum of armor (notably missing on the shoulders, ankles, and two 60mm vulcan gun), thus reducing its weight and giving it more acceleration and maneuverability. The GM Night Seeker II has the ability to increase its sensor range by equipping itself with targeting sensors in the "face guard" visor over its standard sensors. The GM Night Seeker II main weapons are a single beam saber and a beam spray gun.
 
   
 
==Armaments==
 
==Armaments==
 
;*Beam Saber
 
;*Beam Saber
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:The standard close range armament for most mobile suits, it is a small device held in the mobile suit's hands when operated and is powered by a rechargeable energy capacitor. The beam saber emits a blade of plasma contained by an I-Field and can cut through most armor not treated with anti-beam coating. The GM Night Seeker II has one beam saber stored on its backpack.
:s with most other EFF mobile suits, the GM Night Seeker II Custom was armed with a single beam saber for close combat. This beam saber could be mounted fixed on a forearm besides being hand-carried.
 
   
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;*Custom Beam Rifle
;*Beam spray gun
 
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:A weapon originally used by the [[RGM-79L GM Light Armor]]. It is a very effective long-range weapon, which suits GM Night Seeker II's recon and long-range support role.
:The Beam Spray Gun was essentially the Gundam's beam rifle in a smaller weaker form. The beam spray gun has a smaller focusing coil which results in a less powerful, and a more scattered shot. As a result of this the beam spray gun is less effective at long range, but is better at close range due to a more spread out shot, similar to a shotgun effect. While the beam spray gun is less powerful than the beam rifle, it has been shown to be able to penetrate the armour of a Rick Dom one of the most heavily armored mobile suits of the One Year War.
 
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  +
;*HFW-GMG·MG79-90mm Bullpup Machine Gun
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:The bullpup machine gun was a system weapon developed as a Space/Ground dual use projectile weapon. Though compact, it has sufficient anti-MS firepower while maintaining accuracy. Its muzzle velocity is increased due to the use of new gunpowder and this enables it to easily penetrate the armor of Zeon's mobile suit. A box-like sensor system incorporating a video camera and laser sensor is installed at the top, and when this system is used alongside the GM Night Seeker II's targeting system, target acquisition capability is enhanced.
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  +
;*YHI YF-MG100 100mm Machine Gun
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:The standard armament for Federation's mobile suit ground forces during the One Year War that was developed by Yashima Heavy Industries. It has an alternate model number: "NF·GMG-Type.37/100mm". Equipped with a box magazine and folding stock, it has excellent rate of fire and is easy to wield. It utilized a smoothbore type barrel that lacked rifling and has to be replaced after firing 3000 rounds. The weapon could utilize three different types of ammunitions: HEAT (High Explosive Anti Tank), APFSDS (Armor-Piercing Fin-Stabilized Discarding-Sabot), and HESH (High Explosive Squash Head), allowing combat units to select the appropriate type to meet operational needs.
   
 
==History==
 
==History==
 
In 0079 U.C, the [[RGM-79V GM Night Seeker]] was secretly developed for use by special forces during the third GM production run. As these teams were organized in secret, and their activities were not disclosed, the production of these specialized machines was also a confidential matter. The initial twelve GM Night Seeker were produced by using existing GM units, but before the third GM production run the twelve GM Night Seeker were modified into GM Night Seeker II. After the war, a second production run of the 26 more GM Night Seeker II were built, bringing the total to 38 GM Night Seeker II units.
 
In 0079 U.C, the [[RGM-79V GM Night Seeker]] was secretly developed for use by special forces during the third GM production run. As these teams were organized in secret, and their activities were not disclosed, the production of these specialized machines was also a confidential matter. The initial twelve GM Night Seeker were produced by using existing GM units, but before the third GM production run the twelve GM Night Seeker were modified into GM Night Seeker II. After the war, a second production run of the 26 more GM Night Seeker II were built, bringing the total to 38 GM Night Seeker II units.
   
==References==
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==Picture Gallery==
<gallery>
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<gallery hideaddbutton=true>
 
45567GMLV54.jpg
 
45567GMLV54.jpg
 
LVGM5455680.jpg
 
LVGM5455680.jpg
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gm_NightSeeker2.jpg
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nightseeker-Battle-Operation-Next.jpg
 
</gallery>
 
</gallery>
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  +
==References==
 
<references/>
 
<references/>
   
 
==External links==
 
==External links==
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*[http://mahq.net/mecha/gundam/msv-r/rgm-79lv.htm RGM-79LV GM Night Seeker II on MAHQ.net]
   
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{{MSVR-Mecha}}
{{Early Universal Century Mobile weapons}}
 

Revision as of 01:22, 16 February 2020

Template:Infobox/Mobile Weapon Ver.2The RGM-79LV GM Night Seeker II is a variant of the RGM-79V GM Night Seeker and first appeared as a part of the MSV-R: The Return of Johnny Ridden line.

Technology & Combat Characteristics

The RGM-79LV GM Night Seeker II is an Earth Federation mobile suit specialized in night attacks. It is a rebuild of the RGM-79V GM Night Seeker with only the bare minimum of armor, thus reducing its weight and giving it more acceleration and maneuverability. After being dropped from the CB-X5SGT Gunperry Sturm Type and landing on the target area, the GM Night Seeker II's thruster units can be jettisoned via explosive separation bolts for more mobility. Like the original GM Night Seeker, the GM Night Seeker II's sensor range can be increased via the equipping of targeting sensors in the "face guard" visor over its standard sensors. The full operation of the thrusters allows for a jump flight of up to 400m, and will be used to return to the transport squadron after completing the mission.

Armaments

  • Beam Saber
The standard close range armament for most mobile suits, it is a small device held in the mobile suit's hands when operated and is powered by a rechargeable energy capacitor. The beam saber emits a blade of plasma contained by an I-Field and can cut through most armor not treated with anti-beam coating. The GM Night Seeker II has one beam saber stored on its backpack.
  • Custom Beam Rifle
A weapon originally used by the RGM-79L GM Light Armor. It is a very effective long-range weapon, which suits GM Night Seeker II's recon and long-range support role.
  • HFW-GMG·MG79-90mm Bullpup Machine Gun
The bullpup machine gun was a system weapon developed as a Space/Ground dual use projectile weapon. Though compact, it has sufficient anti-MS firepower while maintaining accuracy. Its muzzle velocity is increased due to the use of new gunpowder and this enables it to easily penetrate the armor of Zeon's mobile suit. A box-like sensor system incorporating a video camera and laser sensor is installed at the top, and when this system is used alongside the GM Night Seeker II's targeting system, target acquisition capability is enhanced.
  • YHI YF-MG100 100mm Machine Gun
The standard armament for Federation's mobile suit ground forces during the One Year War that was developed by Yashima Heavy Industries. It has an alternate model number: "NF·GMG-Type.37/100mm". Equipped with a box magazine and folding stock, it has excellent rate of fire and is easy to wield. It utilized a smoothbore type barrel that lacked rifling and has to be replaced after firing 3000 rounds. The weapon could utilize three different types of ammunitions: HEAT (High Explosive Anti Tank), APFSDS (Armor-Piercing Fin-Stabilized Discarding-Sabot), and HESH (High Explosive Squash Head), allowing combat units to select the appropriate type to meet operational needs.

History

In 0079 U.C, the RGM-79V GM Night Seeker was secretly developed for use by special forces during the third GM production run. As these teams were organized in secret, and their activities were not disclosed, the production of these specialized machines was also a confidential matter. The initial twelve GM Night Seeker were produced by using existing GM units, but before the third GM production run the twelve GM Night Seeker were modified into GM Night Seeker II. After the war, a second production run of the 26 more GM Night Seeker II were built, bringing the total to 38 GM Night Seeker II units.

Picture Gallery

References


External links


MSV-R Mechanics
edit
Earth Federation
Mobile Weapon
Full Armor Gundam's variations
FA-78-1B Full Armor Gundam (Type B) | FA-78[G] Full Armor Gundam Ground Type
Heavy Gundam's variation
FA-78-2 Heavy Gundam (Unit 2)
GM Cannon's variations
RGC-80-1 GM Cannon Test Type | RGC-80S GM Cannon Space Assault Type
GM Sniper Custom's variations
RGM-79HC GM Guard Custom | RGM-79KC GM Interceptor Custom | RGM-79SC GM Sniper Custom (Shimoda Squad Type)
GM's variations
RGM-79LV GM Night Seeker II | RGM-79U GM Sloep | RGM-79V GM Night Seeker
Guntank's variation
RMV-3M Local Control Type Guntank
Guncannon's variation
RX-77-3D Guncannon Heavy Arms Type D
Gundam's variation
RX-78-2 Gundam Real Type | RX-78SP Gunner Gundam
Ball's variations
RB-79F Ball Type F | RB-79M Ball Type M

Submarine
Lockwood-class
Aircraft / Spacecraft
FF-S5 Raven Sword | FF-X5 Prototype Core Fighter | FF-X7BstPLAN004 Core Booster Plan004 | G-Fighter Assault Landing Type | G-Fighter Bomber Type | G-Fighter Space Type
Transporter / Supply Ship
CB-X5(SGT) Assault Type Gunperry
Cruiser / Mother Ship
SCV-102 Nelson
Principality of Zeon
Mobile Weapon
Agg's variation
EMS-05F Azock
Zaku I's variation
MS-05Q Zaku I (Norris Custom)
Zaku II's variations
MS-06A Zaku II First Mass Production Type | MS-06FS Zaku II | MS-06R-1A Zaku II High Mobility Type | MS-06S Zaku II Commander Type
Zaku II Ground Type's variations
MS-06D Zaku Desert Type | MS-06G Zaku II High Mobility Ground Type | MS-06GR Zaku II High Mobility Ground Type Kai | MS-06JK Zaku Half Cannon | MS-06K Zaku Cannon (Gatling Gun Equipment Type) | MS-06V-8 Zaku Tank (Wild Boar)
Gouf's variations
MS-07G-1 Gouf Vijayanta | MS-07G-2 Gouf Tactical Assault Type | MS-07W Gouf Combined Test Type
Dom's variations
MS-09 Dom Cold Climate Type | MS-09M Dom Mermaid | MS-09R Rick Dom Dozle Zabi Custom | YMS-09J Dom High Speed Experimental Type
Gelgoog's variations
MS-14B Gelgoog Uma Lightning Custom | MS-14BR Gelgoog High Mobility R type | MS-14C-1A Gelgoog Cannon | MS-14GD Gelgoog G
Z'Gok's variation
MSM-07N Ram Z’Gok
Gyan's variation
YMS-15E Gyan Eos
Bigro's variation
MA-05R Big Ruf
Grublo's variation
MAM-07-X3 Grublo Underwater Bit-Mounted Prototype
Zakrello's variation
MAN-00X-2 Brawrello
Other
MSM-06 Jurick

Aircraft / Spacecraft
Dodai GA | G87 Luna Tank | Gobble
Cruiser / Mother Ship
CCM-91 Chimaira | Gagaul-class