G
Ace Pilot-use +
O
Aerial +
M
Aerial +
S
G
Aerial +
M
Aerial +
Y
Aerial +
Aerial +
F
Aerospace +
E
G
Air Superiority +
M
Airborne Battle +
T
Aircraft +
L
Aircraft +
E
Alaya-Vijnana System +
Alaya-Vijnana System +
S
Alaya-Vijnana System +
E
Alaya-Vijnana System +
B
Alien +
M
All Region Trial Type +
X
All-Ranged +
Y
Amphibious +
T
Amphibious +
G
Amphibious +
V
Amphibious +
R
Amphibious +
M
Amphibious +
R
Amphibious +
M
Amphibious +
Amphibious +
O
Amphibious +
L
G
Amphibious Assault +
Z
Amphibious Assault +
M
Anniversary +
R
Anti-Aircraft +
G
Anti-Fleet +
M
Anti-Fortress +
Anti-Fortress +
R
Anti-Fortress Nuclear Assault +
C
Anti-GUND +
Anti-GUND +
Anti-GUND +
M
Anti-MS +
O
Anti-Mobile Doll +
A
Anti-Mobile Suit +
R
Z
Anti-Mobile Suit Use +
Anti-Mobile Suit Use +
Anti-Mobile Suit use +
S
Anti-Mobile Suit use +
Anti-Mobile Suit use +
Z
Anti-Mobile Suit use +
G
Anti-Newtype +
A
Anti-Personnel +
G
R
Anti-Ship +
E
Anti-Ship +
J
Anti-Ship +
M
Anti-Ship +
R
Anti-Ship +
Anti-Ship +
M
Anti-Ship +
G
Anti-Ship +
Anti-Ship +
S
Anti-Ship +
D
Anti-Submarine +
M
Anti-Warship +
Anti-Warship +
R
Anti-fortress assault use +
M
Anti-ship +
Anti-ship +
B
Anti-ship Mobile Gun Emplacement +
S
N
Armed Transport +
S
Armored +
Armored +
Armored +
N
Armored +
T
Armored +
M
Armored +
Armored +
T
Armored +
A
Armored Personnel +
M
Assassination-use +
A
Assault/Landing +
F
Atmospheric +
Atmospheric +
Atmospheric +
J
Atmospheric Transport +
2
Attack +
B
Attack +
M
Attack +
G
F
Attack Use +
M
Attack-Use +
A
Attack-Use +
Attack-Use +
Z
Attack-Use +
R
Attack-Use +
M
Attack-Use +
Attack-Use +
R
Attack-Use +
Attack-Use +
Attack-Use +
A
Attack-Use +
B
O
Automatic +
A
Base Suppression +
R
Blitzkrieg +
G
Bombardment +
Bombardment +
D
X
Bombardment +
S
Bombardment +
H
Bomber +
D
J
Boxing +
S
Buggy +
A
Camouflaged +
G
Candidate for Next Generation Heavy +
6
Cargo +
K
L
Carrier +
C
Carrier +
Z
Ceremonial +
G
Close Combat +
Close Quarters Combat +
S
Close Range +
M
Close-Quarters Combat +
S
Colony Construction +
C
P
Colony Construction Petite +
S
Colony Defense +
R
Colony-Use +
Colony-Use +
G
Combat Support +
C
Command +
Z
Communications +
M
Communications +
R
Compound +
M
Concept Model +
Concept Model +
Construction +
C
Construction +
M
Construction +
Z
V
3
R
M
Construction +
A
Construction +
Construction +
F
Core Block System +
G
Core Block System +
Core Block System +
F
Core Block System +
Core Block System +
M
Core Block System +
F
Core Block System +
Core Block System +
Core Block System +
G
Core Block System +
F
Core Block System +
Core Block System +
Core Block System +
C
Core Fighter Carrier +
G
Counter-Insurgency +
P
Cruising-Use +
C
Customizable Racing +
J
DG Cell +
DG Cell +
G
DG-Cell Infested +
DG-Cell Infested +
DG-Cell Infested +
J
DG-Cell Infested +
Z
DRAGOON-Use +
DRAGOON-Use +
DRAGOON-Use +
L
DRAGOON-Use +
Z
DRAGOON-use +
G
Decisive Battle +
A
Decisive Battle-use +
Decisive Battle-use +
G
Decisive Battle-use +
D
Decoration +
R
Deep Sea Salvage +
S
Y
Defense +
Z
R
Defense +
G
Defense +
C
Defense +
Defense +
Z
Defense +
O
Defensive +
Defensive +
Z
Desert +
Desert +
T
Desert Support +
G
Divider-Equipped +
L
Dock +
D
Dragon Gundam Imitation-use +
M
EWAC +
EWAC/Long Range Support +
R
M
EXAM System +
EXAM System +
EXAM System +
U
Earth Restoration +
A
Earth-use +
Z
Einerad-related +
Einerad-related +
N
Electronic Warfare +
F
Electronic Warfare +
R
Electronic Warfare and Stealth +
E
Emergency Escape Pod +
M
Emergency Escape Pod +
G
Endurance +
Enhanced Trial System +
Enhancement and Support +
Equipment Enhanced +
M
Equipment and Resupply Dock +
R
V
Escort-use Heavy +
F
Everse System +
D
Excavation +
Y
Experimental +
M
Experimental +
F
Experimental +
Z
Experimental Re-entry +
Y
Experimental Weapon System +
T
Exploration +
C
Factory Type +
G
F
Fighter +