The ORX-012/MSF-008 Gundam Mk-IV is a prototype general purpose mobile suit featured in the video games SD Gundam G Generation Zero, SD Gundam G Generation F and SD Gundam G Generation Spirits.
Technology & Combat Characteristics[]
Based on the data of the Gundam Mk-III, the Gundam Mk-IV was developed by the Augusta Lab on Earth. It was experimentally equipped with INCOMs, a type of Quasi-Psycommu weapon. However, its INCOMs were said to be impractical, a flaw that was later corrected by its successor, the Gundam Mk-V.[1]
Armaments[]
- Beam Saber
- The standard close combat armament of most MS, the beam saber is powered by a rechargeable energy capacitor. It emits high-energy Minovsky particles to form a blade-shaped I-field (via manipulation of electromagnetic fields), and then fills this I-field shell with superheated Minovsky particle plasma to produce an effective cutting blade. The ORX-012 Gundam Mk-IV carries a beam saber stored on its backpack.
- Beam Rifle
- The standard ranged armament of many mobile suits, the beam rifle fires a particle beam that can penetrate any armor not treated with specific counter-measures.
- Shield
- A basic arm-mounted defense armament for many Federation mobile suits. The shield is a thick sheet of armor designed to take severe punishment that would normally destroy a mobile suit. Shields are also treated with an anti-beam coating to withstand several beam shots before the coating wears off. Typically physical shields can only take so much damage before they succumb to the pressure and break.
- INCOM
- A remote weapon designed for use with the quasi-psycommu system. These disc-shaped devices are armed with internal beam guns and controlled via wire cables. Every time an INCOM changes its flight direction, it deploys a tiny relay INCOM to hold the wire in place and maintain its connection to its parent mobile suit. When the pilot recalls the INCOM, it retraces its course as the wire is retracted.
- Beam Gun
- The INCOM remote weapon mounts a single beam gun. Because of limitations the wire cannot supply enough power to allow the beam gun to be continually used. After a set number of shots the INCOM must be recalled so that the beam gun can be recharged.
Special Equipment & Features[]
- Quasi-psycommu System
- The Quasi-psycommu system was developed to extend the capabilities of remote control to non-Newtypes. This system can actively scan the pilot's brainwaves, no matter how weak they are, and then let the computer translate the thoughts into commands to be issued to remote weapons. Using the quasi-psycommu even non-Newtypes can control simple wire-guided remote weapons, such as INCOMs. INCOMs, unlike funnels or bits, still have to be tethered to their control unit by wires because the electrical signals to the INCOM would be otherwise disrupted by Minovsky Particles.
History[]
To counter the Karaba, the Titans ordered Augusta Lab to develop a new Gundam based on data of the Gundam Mk-III obtained from Anaheim Electronics. The result was the Gundam Mk-IV, the first Gundam type mobile suit developed by Augusta.[1]
The Gundam Mk-IV was notably equipped with the Quasi-Psycommu weapon INCOM, which was also being developed at Augusta. However, the technology would not become practical until the Gundam Mk-V. As a result, the Mk-IV was recorded as a mobile suit that laid the foundation for the Mk-V.[1]
Variants[]
- ORX-012B Gundam Mk-IV B
- ORX-013 Gundam Mk-V
Gallery[]
Linearts[]
Illustration & Artwork[]
Games[]
Gunpla[]
Gashapon[]
References[]
- ↑ 1.0 1.1 1.2 (1999-11-27) データコレクション(13) 一年戦争外伝3 [Data Collection (13) Mobile Suit Gundam ~ One Year War Side Story 3] Dengeki Data Collection (13) (in Japanese). Dengeki Hobby Magazine Editorial Department, pp. 24-25. ISBN 9784840213783.
- ↑ https://twitter.com/gakky1967/status/1680455263894278144
External links[]