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The ZGMF-X19A ∞ Justice Gundam (aka Infinite Justice, Justice) is the successor to the ZGMF-X09A Justice Gundam introduced in the anime Mobile Suit Gundam SEED Destiny. It is piloted by Athrun Zala.

Technology & Combat Characteristics[]

Developed as a successor to the ZGMF-X09A Justice Gundam, the ZGMF-X19A ∞ Justice Gundam also incorporates technology from ZAFT's Second Stage Series such as the Variable Phase Shift armor. Adjustments were made to reflect Athrun Zala's combat data, practically making the ∞ Justice his dedicated mobile suit. The ∞ Justice's close combat capability is enhanced over its predecessor's and is armed with a number of unique weapons such as leg beam blades and a carrier beam shield that is a combination of a beam shield, a beam boomerang and a grapple stinger.

The ∞ Justice carries on its back a flight unit that can be deployed as a separate support unit/sub-flight unit. This Fatum-01 is an improved version of the original Justice's Fatum-00 with higher overall performance and is armed with a pair of beam cannons as well as several beam blades. The suit can dock with the METEOR unit for additional firepower as well as speed and can fire at multiple enemy units simultaneously using the Multi Lock-On System. As with the Justice, ∞ Justice is design to operate alongside another mobile suit, in this case, the ZGMF-X20A Strike Freedom Gundam, and is stationed on board the support ship Eternal. Like the Strike Freedom, the ∞ Justice is equipped with Neutron Jammer Canceller, Hyper-Deuterion Engine, and has joints as well as inner frame made of PS armor materials.

The Hyper-Deuterion Engine is a new type of nuclear reactor and due to its massive output, the ∞ Justice has extremely high mobility and maneuverability. Meanwhile, the phase-shifting of its joints and inner frame as a result of the PS armor materials give them strength and near human flexibility while also enhancing the suit's combat abilities. Additionally, the ∞ Justice is able to discharge excess residual energy within the body through the joints' glowing effect, which is silver in contrast of Strike Freedom's gold. The ∞ Justice has a shorter V-fin than its predecessor as the performance of the sensor unit within the head crest has been greatly enhanced.

Armaments[]

  • MMI-GAU26 17.5mm CIWS
Two barrels in each side of the head, four in total. They are mainly used for shooting down incoming missiles and enemy units at close range. Due to improvements in the CIWS ammunition, they have higher initial velocity, better armor piercing capability and friction is reduced due to a new coating. All these increase the stopping power by 25% while the ammunition capacity is increased by 20% due to their smaller size.
  • MMI-M19L 14mm Twin CIWS
A pair of coaxial top and bottom barrels are mounted in each side of the chest separated by the chest intake, four barrels in total. They are improved versions of those used by TFA-4DE GAZuOOT. Like the head-mounted CIWS, they are mainly used for shooting down incoming missiles and enemy units at close range.
  • MA-M02G "Super Lacerta" Beam Saber
The suit's main close combat weapon, a pair of them are stored on the side skirt armor. They are also used by the Strike Freedom, and are enhanced version of the ones used by the Justice and the Freedom. The two beam sabers can be combined into a twin-edged beam saber, and this form is known as 'Ambidextrous Halberd'. Unlike the Strike Freedom, the ∞ Justice is commonly seen wielding the beam sabers in this form.
  • MA-M1911 High-energy Beam Rifle
A greatly improved version of the MA-M20 "Lupus" Beam Rifle. It can be stored on the rear skirt armor when not in use.
Handheld or mounted on the left forearm, it is a solid shield that can generate a beam shield and is equipped with two other offensive weapons, making it capable of both defending and attacking. The shield's shape can be changed so as to mount other weapons.
  • EEQ8 Grapple Stinger
One of the two offensive weapons mounted in the shield, it is a grappling claw that is shot out on a line. It can be used in multiple ways, e.g. ramming a target some distance away, capture a target using the claw, or restrain a target using the attached cable.
  • RQM55 "Shining Edge" Beam Boomerang
The second offensive weapon mounted in the shield; it has two functions. It can firstly function as a beam boomerang that can move in space like in the atmosphere, as its movement is due to the interaction between the beam blade’s force field and the surrounding matter. Secondly, it can function as a handheld or shield-mounted beam saber.
  • MR-Q15A "Griffon" Beam Blade
A more unique weapon is the two MR-Q15A "Griffon" beam blades, one mounted in each lower leg. When activated, a beam blade is generated between the knee and foot, it is used during kicks and can deflect incoming beam boomerangs. This melee weapon reflects the operation records of the GAT-X303 Aegis Gundam and can only be used effectively by a highly skilled pilot such as Athrun Zala.
  • MA-6J "Hyper Fortis" Beam Cannon
A pair of rapid-fire "Hyper Fortis" beam cannons are mounted on the Fatum-01 and served as its only ranged weapon. They are improved version of the Fatum-00's "Fortis" beam cannon.
  • MA-M02G "Super Lacerta" Beam Saber
Mounted in the Fatum-01's nose, it is the same model of beam saber as the ones stored on the side skirt armor. Usable only when the Fatum-01 is detached from the ∞ Justice and serving as a support unit, the beam saber is deployed when the unit is ramming its target.
  • MA-M02S "Preface Lacerta" Beam Saber
Mounted at the back of the "Hyper Fortis" beam cannons, they are usable when the Fatum-01 is detached from the ∞ Justice and after the cannons have flipped 180°. They are regarded as secondary weapons and like the beam saber in the nose, they are deployed when Fatum-01 is ramming its target.
  • MR-Q17X "Griffon 2" Beam Blade
Mounted on the wings of the Fatum-01, one per wing. They are the same model as the one used on ZGMF-X88S Gaia Gundam and can be used in multiple combat situations.

Special Equipment & Features[]

  • Fatum-01
Developed using the combat data of the original Justice's Fatum-00, the Fatum-01 is designed later than the main body of ∞ Justice as it is equipped with the "Griffon 2" beam blades, while the suit's legs only have "Griffon" beam blades. The Fatum-01 has higher mobility and greater speed than the Fatum-00 due to the new movable wings and thrusters respectively. Like its predecessor, the Fatum-01 improves the suit's mobility and serves as a flight pack in the atmosphere, it is also detachable and can function independently due to its AI system or be remote controlled. In this form, it can either serve as a separate support unit or as a sub-flight unit. The unit also features two foldable handles on the underside, allowing the ∞ Justice or other suits to grab onto it. The Fatum-01 is armed with two MA-6J "Hyper Fortis" beam cannons, two MR-Q17X "Griffon 2" beam blades, one MA-M02G "Super Lacerta" beam saber, and two MA-M02S "Preface Lacerta" beam sabers. However, the last two weapons are usable only after the Fatum-01 is detached from the suit.
Like the other new Gundams, the ∞ Justice is powered by a hyper-deuterion engine, a hybrid of the nuclear reactor with the Deuterion Beam Energy Transfer System. This meant that the suit is nuclear powered and has sufficient power to use the METEOR unit. The hyper-deuterion engine also grants the suit combat capabilities several times that of the original Justice.
A device built into the ∞ Justice to counter the effects of Neutron Jammers, which gives the ∞ Justice the ability to use its Hyper-Deuterion Engine without the risk of being shut down.
  • Operating System
The ∞ Justice uses an updated version of the operating system Generation Unsubdued Nuclear Drive Assault Module Complex.
As the name suggests, this system allows ∞ Justice to lock on to multiple targets and carry out en masse firing. Athrun uses this system only when ∞ Justice is docked with the METEOR unit.
An improved version of the Phase Shift Armor, VPS Armor is capable of automatically changing its strength, as well as color and power consumption in the field, although this must be programmed beforehand.
Like its predecessor, Justice, the ∞ Justice can dock with the powerful METEOR support system weapon platform, granting it powerful thrusters and an even more powerful armament of battleship-caliber beam cannons, large beam swords, and dozens of heavy missile launchers.

History[]

Development[]

There are several theories regarding the development history of ZGMF-X19A ∞ Justice (Infinite Justice). One theory is that the mobile suit's basic design was created by ZAFT’s Integrated Design Bureau, but was later stolen by the Clyne Faction, or its Terminal ally, and subsequently modified and produced. Although the completed suit's model number was the same as that of the original design, it was a vastly different product. ZAFT used Athrun's combat data when designing the ∞ Justice, as he was the pilot of the ZGMF-X09A Justice Gundam. Similarly, his data was also used when the design was modified after the theft by Clyne Faction/Terminal, with Kira Yamato, who played a leading role in its development, designing it to cooperate alongside his ZGMF-X20A Strike Freedom Gundam, just as both their predecessors' machines had during the First Alliance-PLANT War.[1]

Second Battle of Orb[]

The ∞ Justice made its combat debut in the later part of the Second Alliance-PLANT War, arriving on Earth together with the ZGMF-X20A Strike Freedom Gundam during ZAFT's invasion of Orb. It was delivered to Athrun Zala personally by Lacus Clyne, who piloted the ∞ Justice through atmospheric re-entry and landed in the Archangel's mobile suit hangar.[2] After talking with Lacus, Athrun took off in the ∞ Justice to support Kira, who was battling both the ZGMF-X42S Destiny Gundam and the ZGMF-X666S Legend Gundam using his Strike Freedom. During the battle, Athrun managed to slice the Destiny's wrist despite not having fully recovered from his injuries.[3](In the Mobile Suit Gundam SEED Destiny: The Edge manga, Athrun's injuries prevented him from fully utilizing the ∞ Justice, and he suffered a one-sided beating by the Destiny.)

Attack on Requiem Station One and the Battle of Messiah[]

Following ZAFT's repair and use of the Requiem superweapon, the Three Ships Alliance, together with the Orb fleet and several defected Earth Alliance and ZAFT ships, launched an attack on Requiem's Station One, spearheaded by the METEOR-equipped Strike Freedom and ∞ Justice. Once the two mobile suits managed to bypass ZAFT's defense forces, they used their METEOR's beam swords to slice Station One in half, rendering it inoperable.[4] Immediately afterward, the ∞ Justice took part in the Battle of Messiah, the final battle of the war, where Athrun single-handedly disabled both Lunamaria Hawke's ZGMF-X56S/α Force Impulse Gundam and Shinn Asuka's ZGMF-X42S Destiny Gundam, before utilizing the beam sabers and beam blades on the Fatum-01 to cripple the LHM-BB01 Minerva by ramming it to the ship's thrusters. Lastly, Athrun used the Fatum-01, along with help from Mu La Flaga's ORB-01 Shiranui Akatsuki Gundam's remote weapons, to destroy the Requiem cannon. As the ceasefire goes off, Athrun used the ∞ Justice to rescue both Shinn and Lunamaria from the lunar surface.[5]

Alternative Media[]

The ∞ Justice's fight against the Destiny in Mobile Suit Gundam SEED Destiny: The Edge manga is depicted differently. When Athrun and the Archangel split from the Eternal to attack Requiem, he keeps his METEOR mounted to the ∞ Justice. As they approach Requiem, the Minerva fires a shot from behind, while Shinn uses the distraction to cleave off of one of the METEOR's arms. Unable to fight Shinn with the METEOR attached to his mobile suit, Athrun detaches the unit and engages the Destiny. Thanks to its superior speed, the Destiny is able to cut off the ∞ Justice's right arm. As Shinn goes in with the Destiny's palm beam cannons, Athrun knocks Shinn away with the beam blades on ∞ Justice's legs and breaks from their fight to bypass Requiem's barrier. When Shinn chases Athrun into Requiem, Athrun is able to snag the Destiny's beam sword with the grapple stinger. Athrun then sends the Fatum-01 and the sword into Requiem's core to destroy the superweapon. Enraged by Requiem's destruction, Shinn attempts to attack the shell shocked Athrun, but Lunamaria intervenes with the Impulse and steps between them. Seeing that Shinn was about to attack Lunamaria anyway, Athrun cuts off the Destiny's hands with the beam blades on ∞ Justice's legs, sending the Destiny crashing onto the lunar surface.

Gallery[]

Lineart[]

Anime[]

Illustrations & Artwork[]

Games[]

Gunpla[]

Action Figures[]

Notes & Trivia[]

  • The ∞ Justice was originally to be called the "Knight Justice Gundam (ナイトジャスティスガンダム?)", but the name was changed during production.
  • There are some old sources with swapped placements for the MMI-GAU26 17.5mm CIWS and the MMI-M19L 14mm Dual Machine Gun because their locations weren't covered by the original 1/144 and 1/100 Infinite Justice model kit manuals. However, the correct placement was already given first in Kodansha's Official File Mechanics 04 which preceded every other conflicting source, and it was finally set in stone by the Master Grade model kit manual which even gave an official explanation for the CIWS' reduced caliber size from the Justice's 20mm. Modern sources follow the MG's placement. The Master Grade model kit manual also erroneously listed the MMI-GAU26 17.5mm CIWS as "MMI-GAU26 17.5mm Twin CIWS" in the diagram section, contradicting every other source that have always counted the head CIWS as four separate ones.
  • The Cosmic Region ∞ Justice labelled the power supply as "Ultracompact Laser Nuclear Fusion Reactor", though later sources stated that its power source was a Hyper-Deuterion Engine.
  • ∞ Justice's head crest displays the text "X-19A DICIANNOVE", which means "Nineteen" in Italian and is a reference to the Infinite Justice's model number. However, like the Strike Freedom, the shot of the ∞ Justice in the third opening has a different crest display, "Giustizia Modificata", which translates to "Justice Modified" in Italian.
  • The ∞ Justice was first seen using the EEQ8 Grapple Stinger in the opening scene of SEED Destiny Final Plus - The Chosen Future. This scene is later modified and added to the final battle between ∞ Justice and Destiny in the HD remaster.
  • The METEOR unit that the ∞ Justice used is called Unit 08, which was built together with Unit 07 which is used by the Strike Freedom.

Appearances[]

Television Series

References[]

External links[]

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