Technology & Combat Characteristics
While it was a successful plan, the MSZ-010S Enhanced ZZ Gundam was not a permanent fix to MSZ-010 ΖΖ Gundam's structural issues. With that in mind, Anaheim Electronics constructed a Full Armor System for the Enhanced ZZ Gundam, adding many missile launchers and an extra beam cannon for higher firepower. It also received additional armor with anti-beam coating, enabling it to withstand standard output beam shots for around 3 seconds. While the Full Armor upgrade solved many of the ZZ Gundam's problems, a new problem was introduced in the form of the armor's restrictive bulk, which inhibited transformation. In order to transform into G-Fortress mode, the Full Armor parts would have to be removed, returning the mobile suit to its Enhanced ZZ Gundam form.
The Full Armor ZZ Gundam retains the armaments of the Enhanced ZZ Gundam, while adding some new ones.
- Double Beam Rifle
- The same weapon retains from the Enhanced ZZ Gundam. However, it is mounted on Full Armor ZZ Gundam's right forearm instead of being handheld.
- Missile Launcher
- The Full Armor package gives the Enhanced ZZ Gundam a series of additional missile launchers mounted in its chest, shoulders and left forearm (or on both forearms without double beam rifle). This enables the Full Armor ZZ Gundam to bombard targets in combat.
- Hyper Mega Cannon
- By removing the missile launcher on the right side of the backpack, it is also possible to equip a hyper mega cannon with an output of 79.8 MW. It is the same type as operated by the FA-010A FAZZ.
- Waist High Mega Cannon
- Equipped on the front of the waist. The output is 50 MW, which is the same power as that of the head-mounted unit, but only one shot can be fired due to its simple structure. Energy is supplied from backpack generator.
Special Equipment & Features
- A technological variant of the psycommu system developed by Anaheim Electronics. Although its full capabilities are unknown, its primary purpose was to allow a Newtype pilot to more easily interface with his mobile suit via mental commands. The bio-sensor could also have a rather surprising side effect when the pilot was mentally and emotionally focused enough (usually when angry or upset) to cause the bio-sensor to amplify the power, speed and strength of the mobile suit for a short period of time.
- Core Block System
- Ejectable Armor Components
- Separable Transformation Components
During the final battle of the internal conflict within Neo Zeon, Full Armor ZZ launched into battle for the first and only time. Although it did not make many major contributions, it was able to match Puru Two's NZ-000 Queen Mansa (being able to withstand its powerful beam attack), before Glemy Toto was sniped down by Roux Louka in her MSZ-006 Zeta Gundam.
Illustrations & Artwork
Notes & Trivia
- In its original appearance in ZZ Gundam, the Full Armor ZZ Gundam configuration provided additional armor, thrusters and missiles to the original ZZ Gundam's armament. However, future appearances in additional media, video games in particular, would add extra weapons to the Full Armor ZZ Gundam, such as a Beam Cannon mounted on the skirt armor, and the same Hyper Mega Cannon equipped by the FA-010A FAZZ.
- In Super Robot Wars Alpha and Alpha Gaiden, the Full Armor ZZ Gundam had a G-Fortress mode that it did not have to purge its armor for. However, this "Banpresto Original" version of the G-Fortress never appeared in any other media.
- The concept of a heavily armed and missile-filled armor expansion that prevented transformation may have been inspired by the Armored Valkyrie of Super Dimension Fortress Macross.