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|era=Advanced Generation
 
|era=Advanced Generation
 
|series=Mobile Suit Gundam AGE~40~49, Mobile Suit Gundam AGE: Memory of Eden
 
|series=Mobile Suit Gundam AGE~40~49, Mobile Suit Gundam AGE: Memory of Eden
|manufacturer=[[Earth Federation (Advanced Generation)|Earth Federal Forces]]
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|manufacturer=[[Earth Federation (Advanced Generation)|Earth Federation Forces]]
|operator=[[Earth Federation (Advanced Generation)|Earth Federal Forces]]
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|operator=[[Earth Federation (Advanced Generation)|Earth Federation Forces]]
 
|pilot=Kio Asuno,
 
|pilot=Kio Asuno,
 
|height=18.5
 
|height=18.5
 
|emptyweight=63.0
 
|emptyweight=63.0
|paccommodation=Pilot Only, cockpit in Core Fighter attached to Mobile Suit
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|paccommodation=Pilot Only~cockpit in Core Fighter
 
|armaments=2 x Beam Saber
 
|armaments=2 x Beam Saber
|OptionalEquip=Stungle Rifle
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|OptionalEquip=Stungle Rifle~Daidal Bazooka
 
|remoteArmaments=14 x C-Funnel
-Daidal Bazooka
 
Legilis Shield (Novel Only)
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|optionalFixedArmaments=2 x SigMaxiss Cannon (Novel Only)
  +
|optionalHandheldArmaments=Legilis Shield (Novel Only)
 
DODS Lancer (Novel Only)
 
DODS Lancer (Novel Only)
SigMaxiss Rifle (Novel Only)
 
|remoteArmaments=6 x Large C-Funnel
 
8 x Small C-Funnel
 
 
|SpecEquip=AGE System
 
|SpecEquip=AGE System
 
Core Block System
 
Core Block System
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FX Burst Mode
 
FX Burst Mode
 
}}
 
}}
The '''AGE-FX Gundam AGE-FX''' is one of the four titular [[mobile suit]]s and the successor of the [[AGE-3 Gundam AGE-3 Normal]], appearing in the ''Three Generation Arc'' of ''[[Mobile Suit Gundam AGE]]''. The unit is piloted by [[Kio Asuno]].
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The '''AGE-FX Gundam AGE-FX''' is one of the four titular [[mobile suit]]s and the successor of the [[AGE-3 Gundam AGE-3 Normal]]. Appearing in the ''Three Generation Arc'' of ''[[Mobile Suit Gundam AGE]]'', it is piloted by [[Kio Asuno]].
   
 
==Technology & Combat Characteristics==
 
==Technology & Combat Characteristics==
The '''AGE-FX Gundam AGE-FX''' is developed from the data gathered from the [[AGE-3 Gundam AGE-3 Normal]] after its heated battle with [[Xvm-fzc Gundam Legilis|Gundam Legilis]] at [[Second Moon]] and is the most powerful unit among the Federation's Mobile suits. It reflects all the data on the history of the Gundam's evolution, boasting the most powerful fighting strength in the history of all [[Advanced Generation]] mobile suits.<ref name="Corocoro">"Monthly CoroCoro Comic Comic", Shogakukan, July 2012</ref> Similar to the Gundam AGE-3, the backpack can be separated and operated as a Core Fighter. Unlike Gundam AGE-3's Core Fighter, where it serves as its head and Core Control System in addition to being the main propulsion system, Gundam AGE-FX's Core Fighter only has the last two functions. The wear system used in previous Gundams is completely removed from the design of the Gundam AGE-FX, and the suit has been made as light as possible for increased maneuverability.<ref>Episode 40 "[[Kio's Decision: Together with the Gundam]]"</ref>
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The '''AGE-FX Gundam AGE-FX''' is developed from Gundam AGE-3's combat data following the battle in the Mars Sphere and is the most powerful unit among the Federation's Mobile suits. It reflects all the data regarding the Gundam's evolution, boasting the most powerful fighting strength in the history of all [[Advanced Generation]] mobile suits.<ref name="Corocoro">"Monthly CoroCoro Comic Comic", Shogakukan, July 2012</ref> Like the Gundam AGE-3, the backpack can be separated and operated as a Core Fighter. Unlike Gundam AGE-3's Core Fighter, where it serves as its head, core control system and the main propulsion system, Gundam AGE-FX's Core Fighter only has the last two functions. The wear system used in previous Gundams is completely removed, and the suit is made as light as possible for increased maneuverability.<ref>Episode 40 "[[Kio's Decision: Together with the Gundam]]"</ref>
   
The most significant feature of the AGE-FX is its remote-controlled weaponry, the C-Funnels - physical blade bits that can be detached from the suit and be remote-controlled by its pilot. The Core Fighter can carry up to four of these C-Funnels (2 large and 2 small) when separated, giving it some form of remote offensive and defensive capabilities .<ref name="Hobby Japan Magazine - August 2012" /> The "FX" designation stands for '''Follow X-Rounder''', and is due to the fact that the suit is built specifically to be able to keep up with the abilities of an X-Rounder pilot. Also, the remote weapons on board the Gundam require the use of one to be controlled properly. Its '''FX Burst''' mode raises the AGE-FX's mobility to the maximum.<ref name="ep46">Episode 46 "[[Space Fortress, La Gramis]]"</ref> Attacks in FX Burst mode have decreased accuracy, but enable the Gundam to defeat large groups of enemies alone, when used to its full potential.<ref name="ep46" />
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The most significant feature of the AGE-FX is its remote-controlled weaponry, the C-Funnels - physical blades that can be detached from the suit and be remote-controlled by its pilot. The Core Fighter can carry up to four of these C-Funnels (2 large and 2 small) when separated, giving it some form of offensive and defensive capabilities.<ref name="HJ">"Hobby Japan Magazine - August 2012"</ref> The "FX" designation stands for '''Follow X-Rounder''', and refers to the fact that the suit is built specifically to keep up with the abilities of an X-Rounder pilot. Also, the C-Funnels require the use of one to be controlled properly. Its '''FX Burst''' mode raises the AGE-FX's mobility to the maximum.<ref name="ep46">Episode 46 "[[Space Fortress, La Gramis]]"</ref> Attacks in FX Burst mode have decreased accuracy, but enable the Gundam to defeat large groups of enemies alone, when used to its full potential.<ref name="ep46" />
   
 
==Armaments==
 
==Armaments==
;*Beam Sabers
+
;*Beam Saber
:One beam saber is stored in each of the AGE-FX's arm shields, but unlike the Gundam AGE-3 Normal and AGE-3 Orbital's, the sabers can only be deployed directly from the shields for rapid draw-and-strike purposes.
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:A beam saber can be emitted from each of the AGE-FX's arm shields for close combat.
   
;*C-Funnels
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;*C-Funnel
:Gundam AGE-FX's wireless-guided weaponry built with Shiguru Blade technology. The suit's Psycho-Follow System allows an X-Rounder pilot to release and remotely control the C-Funnels, blade-shaped remote weapons, to attack multiple enemies at once. This is similar to how Vagan suits, such as Farsia, Ghirarga and [[Gundam Legilis]], utilize their beam bits to attack multiple enemies. The C-Funnels' movements are actually controlled by the X-Rounder pilot using the blade antenna built at the back of its head. It is presumed that the data collected by the AGE Device during the two battles against Ghirarga and later Gundam Legilis (both suits utilize remote weaponry) were used in developing this weapon system. A total of 6 large and 8 small funnels are equipped all around the suit. Usually, 2 large funnels are mounted on the Core Fighter and it can mount an additional 2 small funnels if required. The Large C-Funnels can also be re-deployed to the forearms to be used as solid blades for melee combat in situations where its traditional beam sabers are unable to cut through enemy armor. The C-Funnels also function as remote-controlled defense system to defend against enemy fire or to provide cover for allies, making it technically far superior to the shields used by earlier Gundams. The C-Funnels can also create a powerful spherical defense system around the suit.
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:Blade-shaped remote weaponry unique to the Gundam AGE-FX's and built with Shiguru Blade technology. The suit's Psycho-Follow System allows an X-Rounder pilot to wirelessly control the C-Funnels to attack multiple enemies at once. This is similar to how Vagan suits, such as Farsia, Ghirarga and [[Gundam Legilis]], utilize their beam bits to attack multiple enemies. The blade antenna built at the back of the AGE-FX's head also play a role in controlling the C-Funnels. The AGE System developed this weapon after witnessing the effectiveness of the Gundam Legilis' remote controlled bits against the Gundam AGE-3. A total of 6 large and 8 small funnels are equipped around the suit. Usually, 2 large funnels are mounted on the Core Fighter and it can mount an additional 2 small funnels if required. The large C-Funnels can also be re-deployed to the forearms to be used as solid blades for melee combat. The C-Funnels can also be used defensively, protecting against enemy fire or to provide cover for allies. The C-Funnels can also create a powerful spherical defense system around the suit.
   
 
;*Stungle Rifle
 
;*Stungle Rifle
:The main armament of Gundam AGE-FX. Its capabilities are far superior to the SigMaxiss Rifle in terms of attack power and firing range, while having its size drastically reduced. The rifle has two main modes: Normal Mode, where it functions as a regular beam rifle firing pink beam blasts similar to the SigMaxxis Rifle, and Charge Mode, where the side barrel parts are expanded to release a more powerful charged blue blast that can shoot right through obstacles many times larger than itself.<ref name="Hobby Japan Magazine - August 2012" /> Like the [[AGE-1 Gundam AGE-1 Normal|Gundam AGE-1 Normal]]'s DODS Rifle, the Stungle Rifle has a limited amount of shots, enough to keep a running battle going for some time, but eventually repeated use without resupply will render the weapon useless.
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:The main armament of Gundam AGE-FX. Its attack power and firing range are far superior to the SigMaxiss Rifle, while having its size drastically reduced. It has two main modes: Normal Mode, where it functions as a regular beam rifle firing pink beam blasts similar to the SigMaxxis Rifle, and Charge Mode, where the side barrel parts are expanded to release a more powerful charged blue blast that can shoot right through obstacles many times larger than itself.<ref name="HJ"/> Like the [[AGE-1 Gundam AGE-1 Normal]]'s DODS Rifle, the Stungle Rifle has a limited amount of shots, enough to keep a running battle going for some time, but eventually repeated use without resupply will render the weapon useless.
   
 
:;*Daidal Bazooka
 
:;*Daidal Bazooka
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;*Psycho-Follow System
 
;*Psycho-Follow System
:The Psycho-Follow System is a new system, which allows the AGE-FX to keep up with its X-Rounder pilot and enables him to control the C-Funnels when they are deployed.
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:A new system that allows the AGE-FX to keep up with its X-Rounder pilot and enables him to control the C-Funnels.
   
 
;*FX Burst Mode
 
;*FX Burst Mode
:A special combat mode that only AGE-FX has, it is a later addition to the suit. In this mode, the accuracy of its attacks is decreased, but its mobility is higher than before, allowing AGE-FX to single-handedly wipe out large groups of Vagan forces. Upon activating FX Burst Mode, blue-colored beam blades are emitted from all 28 C-Funnel docks spread around the frame. These beams allow the Gundam AGE-FX's close-range attack, defense as well as its speed and mobility to be drastically increased by 10 times its designated specifications.
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:AGE-FX's special combat mode, it is a later addition to the suit. This mode disables the suit's limiters, maximizing the AGE-FX's mobility at the cost of lower attack accuracy. It can wipe out large groups of Vagan forces if use well. Upon activating FX Burst Mode, the AGE-FX turns blue and blue-colored beam blades are emitted from ports all round the suit, including the C-Funnels' storage points.
   
 
;*[[Core Block System]]
 
;*[[Core Block System]]
:The Core Block System used in this suit is different from the one used in Gundam AGE-3. Instead of using the Core Fighter for docking, this version of the Core Fighter is simply attached to the back to operate the suit and serves as its main propulsion. The Core Fighter usually mounts 2 of the large C-Funnels and can additionally be mounted with 2 more small C-Funnels.
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:The Core Block System used in this suit is different from the one used in Gundam AGE-3. Instead of using the Core Fighter for docking, this version of the Core Fighter is simply attached to the back to operate the suit and serves as its main propulsion. The Core Fighter usually mounts 2 of the large C-Funnels and can additionally be mounted with 2 more small C-Funnels.
  +
 
 
==History==
 
==History==
 
''For the history of the AGE-FX, please see [[Kio Asuno]]'s page.''
 
''For the history of the AGE-FX, please see [[Kio Asuno]]'s page.''
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==Variants==
 
==Variants==
 
;*AGE-FX Gundam AGE-FX (Final Battle Specification)
 
;*AGE-FX Gundam AGE-FX (Final Battle Specification)
:Appears in the fourth novelization. In addition to the armament of the original AGE-FX, it is further armed with a Legilis Shield, DODS Lancer, and Diedal Bazooka.
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:Appears in the fourth novelization. In addition to the normal armament of the AGE-FX, it is further armed with a Legilis Shield, DODS Lancer, Daidal Bazooka and forearm-mounted SigMaxiss Cannons.
   
 
;*[[AGE-FX Gundam AGE-FX (A-Funnel Equipment Type)|AGE-FX Gundam AGE-FX [A-Funnel Equipment Type]]]
 
;*[[AGE-FX Gundam AGE-FX (A-Funnel Equipment Type)|AGE-FX Gundam AGE-FX [A-Funnel Equipment Type]]]
   
 
==Picture Gallery==
 
==Picture Gallery==
===Official Images===
 
 
<gallery hideaddbutton="true">
 
<gallery hideaddbutton="true">
 
AGE-FX-lineart.jpg|Lineart (Front & Rear)
FXfront.jpg|Gundam AGE-FX with Stungle Rifle (Front)
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FXfront.jpg|With Stungle Rifle (Front)
AGE-FX-lineart.jpg|Gundam AGE-FX Lineart
 
 
age-fx-head.jpg|Head Lineart
Age-FX Concept art.jpg|Gundam AGE-FX Concept Lineart without C-Funnels
 
 
age-fx-torso.jpg|Torso Lineart
3rd_ms_b_021.gif|Gundam AGE-FX Profile in Official Site
 
 
age-fx-foot.jpg|Leg, foot & rear skirt armor lineart
FX-BustOp.jpg|AGE-FX's bust shot in the 4th Opening Credits
 
 
age-fx-cockpit.jpg|Cockpit Lineart
FX-Headsideview.jpg|AGE-FX's head right-side shot
 
 
age-fx-hatch.jpg|Cockpit Hatch Lineart
FX-Lowangle.jpg|AGE-FX's low angle shot (1)
 
 
age-fx-beamsaber.jpg|Beam Saber Lineart
FX-Lowangle2.jpg|AGE-FX's low angle shot (2)
 
 
Large_C-Funnel.jpg|Large C-Funnel Lineart
FX-Lowangleft.jpg|AGE-FX's left low angle shot (1)
 
 
Small_C-Funnel.jpg|Small C-Funnel Lineart
FX-Lowangleft2.jpg|AGE-FX's left low angle shot (2)
 
 
age-fx-stunglerifle.jpg|Stungle Rifle Lineart
FX-Launch.jpg|AGE-FX on the catapult
 
 
AGE-FX_Beam_Rifle.jpg|Stungle Rifle Storage
FX-In action.jpg|AGE-FX in action
 
  +
Diedal_Bazooka.jpg|Daidal Bazooka Lineart
FX Saber.jpg|Gundam AGE-FX in action with its forearm beam sabers
 
  +
AGE-FX Gundam AGE-FX Lineart 2.png|High-detail Lineart (Front & Rear) with various draft design details
gundam-age-fx-beam-arms.jpg|Gundam AGE-FX's forearm beam sabers
 
 
Age-FX Concept art.jpg|Concept Lineart without C-Funnels
 
FX-BustOp.jpg|Bust shot in the 4th Opening Credits
 
FX-Lowangle2.jpg|Low angle shot (Ep 40)
 
FX-Lowangleft2.jpg|Low angle shot (2) (Ep 40)
 
FX-Launch.jpg|On the catapult (Ep 40)
  +
AGE-FX Gundam AGE-FX (Ep 40) 01.JPG|After defending against an attack (Ep 40)
  +
AGE-FX Gundam AGE-FX (Ep 40) 02.JPG|In action (Ep 40)
  +
AGE-FX Gundam AGE-FX (Ep 40) 03.JPG|Deploying C-Funnels (Ep 40)
  +
AGE-FX Gundam AGE-FX (Ep 40) 04.JPG|Flying in space (Ep 40)
 
FX-Headsideview.jpg|Head's right-side shot (Ep 40)
  +
FX Saber.jpg|Beam saber activated
 
gundam-age-fx-beam-arms.jpg|Both beam sabers deployed
 
gundam-age-fx-stungle-rifle-alert-screen.jpg|Stungle Rifle's alert screen
 
gundam-age-fx-stungle-rifle-alert-screen.jpg|Stungle Rifle's alert screen
FX Gun.jpg|AGE-FX using the Stungle Rifle
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FX Gun.jpg|Using the Stungle Rifle
 
Stungle Rifle Charge Mode.jpg|Stungle Rifle Charge Mode
 
Stungle Rifle Charge Mode.jpg|Stungle Rifle Charge Mode
AGE-FX with Diedal Bazooka.jpg|AGE-FX with Daidal Bazooka
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AGE-FX with Diedal Bazooka.jpg|With Daidal Bazooka
FX-Funnelsnaction2.jpg|AGE-FX deploying its C-Funnels
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FX-Funnelsnaction2.jpg|Deploying C-Funnels
 
FX-Funnelsnaction1.jpg|C-Funnels in action
 
FX-Funnelsnaction1.jpg|C-Funnels in action
 
FX C-funnel physical shield.jpg|C-Funnels forming a physical shield
 
FX C-funnel physical shield.jpg|C-Funnels forming a physical shield
age-fx-funnel-sphere.jpg|Gundam AGE-FX forming C-Funnels' defense
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age-fx-funnel-sphere.jpg|C-Funnels forming a spherical barrier
FX C-funnel energy barrier.jpg|C-Funnels' complete spherical defense (1)
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FX C-funnel energy barrier.jpg|C-Funnels' spherical barrier (1)
FX C-funnel energy barrier 2.jpg|C-Funnels' complete spherical defense (2)
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FX C-funnel energy barrier 2.jpg|C-Funnels' spherical barrier (2)
AGE-FX Burst Mode.jpg|AGE-FX Burst Mode
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AGE-FX Burst Mode.jpg|FX Burst Mode
fx burst.png|AGE-FX Burst Mode (Full Body Shot)
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fx burst.png|FX Burst Mode (Full Body Shot)
FX-EDwrecked.jpg|A wrecked AGE-FX in 4th Ending Credits
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FX-EDwrecked.jpg|Wrecked AGE-FX in 4th Ending Credits
Age-fx.jpg|Gundam AGE-FX Girl by Eiji Komatsu
 
 
AGE-FX Perfect File.jpg
 
AGE-FX Perfect File.jpg
 
Gundam Age FX CD.jpg
age-fx-beamsaber.jpg|AGE-FX beam saber
 
  +
Gundam Age Blu Ray Deluxe 13 Full.jpg
age-fx-cockpit.jpg|AGE-FX cockpit
 
 
AGE-FX Burst Perfect File.jpg
age-fx-hatch.jpg|AGE-FX cockpit hatch
 
Diedal_Bazooka.jpg|AGE-FX Daidal Bazooka
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Age-fx.jpg|Gundam AGE-FX Girl by Eiji Komatsu
  +
</gallery>
age-fx-head.jpg|AGE-FX head
 
  +
Large_C-Funnel.jpg|AGE-FX Large C-Funnel
 
  +
==Games==
age-fx-foot.jpg|AGE-FX leg, foot & rear skirt armor
 
  +
<gallery hideaddbutton="true">
Small_C-Funnel.jpg|AGE-FX Small C-Funnel
 
age-fx-stunglerifle.jpg|AGE-FX Stungle Rifle
 
AGE-FX_Beam_Rifle.jpg|AGE-FX Stungle Rifle Storage
 
age-fx-torso.jpg|AGE-FX Torso
 
 
age-fx gundam wars.png
 
age-fx gundam wars.png
 
Gundam AGE-FX Gashacoin.jpg
 
Gundam AGE-FX Gashacoin.jpg
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Gundam AGE-FX Carddass Gold.png
 
Gundam AGE-FX Carddass Gold.png
 
Gundam AGE-FX Try Age 1.jpg
 
Gundam AGE-FX Try Age 1.jpg
  +
Gundam AGE-FX Try Age 7.jpg
 
Gundam AGE-FX Try Age 2.jpg
 
Gundam AGE-FX Try Age 2.jpg
 
Gundam AGE-FX Try Age 3.jpg
 
Gundam AGE-FX Try Age 3.jpg
 
Gundam AGE-FX Try Age 4.jpg
 
Gundam AGE-FX Try Age 4.jpg
Gundam AGE-FX Try Age 5.png
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Gundam AGE-FX Try Age 5.jpg
 
Gundam AGE-FX Try Age 6.jpg
 
Gundam AGE-FX Try Age 6.jpg
Gundam AGE-FX Try Age 7.png
 
 
Gundam AGE-FX Try Age 8.jpg
 
Gundam AGE-FX Try Age 8.jpg
Gundam AGE-FX Try Age 9.png
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Gundam AGE-FX Try Age 9.jpg
  +
Gundam AGE-FX Try Age 10.jpg
 
Gundam AGE-FX Try Age 11.jpg
 
Gundam AGE-FX Try Age 11.jpg
 
Gundam AGE-FX CoroCoro.jpg
 
Gundam AGE-FX CoroCoro.jpg
 
Gundam AGE-FX Try Age PSP.jpg
 
Gundam AGE-FX Try Age PSP.jpg
  +
AGE-FX AGE-3 Try Age.png
  +
Gundam AGE-FX Gold.png
 
Gundam AGE-FX Burst Carddass 1.jpg
 
Gundam AGE-FX Burst Carddass 1.jpg
 
Gundam AGE-FX Burst Carddass 2.jpg
 
Gundam AGE-FX Burst Carddass 2.jpg
  +
Gundam AGE-FX Burst Try Age 2.jpg
 
Gundam AGE-FX Burst Try Age 1.png
 
Gundam AGE-FX Burst Try Age 1.png
Gundam AGE-FX Burst Try Age 2.png
 
 
Gundam AGE-FX Burst Try Age 3.jpg
 
Gundam AGE-FX Burst Try Age 3.jpg
 
Gundam AGE-FX Burst Try Age 4.jpg
 
Gundam AGE-FX Burst Try Age 4.jpg
 
Gundam AGE-FX Burst Try Age 5.jpg
 
Gundam AGE-FX Burst Try Age 5.jpg
 
Gundam AGE-FX Burst 6.jpg
 
Gundam AGE-FX Burst 6.jpg
  +
Age Burst Gold.png
 
gundam age-fx burst try age 7.png
 
gundam age-fx burst try age 7.png
  +
Gundam Age-FX Burst Gold.jpg
 
Img age-fx.jpg
 
Img age-fx.jpg
 
Img age-fx-fxburst.jpg
 
Img age-fx-fxburst.jpg
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===Gunpla===
 
===Gunpla===
<gallery hideaddbutton=true>
+
<gallery hideaddbutton="true">
FX.jpg|The HG 1/144 AGE-FX in the 2012 Tokyo Toy Show equipped with Diedal Bazooka
+
AG Gundam AGE-FX.jpg|[[Advanced Grade|AG]] 1/144 Gundam AGE-FX (2012): box art
  +
High Grade Gundam AGE-FX.jpg|[[High Grade Gundam AGE|HG]] 1/144 Gundam AGE-FX (2012): box art
 
Gundam AGE-FX Burst - HG Box Art.jpg|HG 1/144 Gundam AGE-FX Burst (2013): box art
 
AgeFxSDboxart.jpg|[[SD Gundam BB Senshi]] Gundam AGE-FX (2012): box art
  +
FX.jpg|HG 1/144 Gundam AGE-FX in the 2012 Tokyo Toy Show equipped with Diedal Bazooka
 
WgzU.jpg|HG 1/144 Gundam AGE-FX equipped with Stungle Rifle
 
WgzU.jpg|HG 1/144 Gundam AGE-FX equipped with Stungle Rifle
 
bOMvmg.jpg|HG 1/144 Gundam AGE-FX with C-Funnels deployed
 
bOMvmg.jpg|HG 1/144 Gundam AGE-FX with C-Funnels deployed
AG Gundam AGE-FX.jpg|AG 1/144 Gundam AGE-FX official boxart
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hg_fx026.jpg|HG 1/144 Gundam AGE-FX's Core Fighter (Front)
High Grade Gundam AGE-FX.jpg|HG 1/144 Gundam AGE-FX official boxart
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hg_fx027.jpg|HG 1/144 Gundam AGE-FX's Core Fighter (Rear)
 
FX prototype.jpeg|Custom Gunpla
Gundam AGE-FX Burst - HG Box Art.jpg|HG 1/144 Gundam AGE-FX Burst official boxart
 
AgeFxSDboxart.jpg|SD Gundam AGE-FX
 
FX prototype.jpeg
 
hg_fx026.jpg|AGE-FX Core Fighter Front
 
hg_fx027.jpg|AGE-FX Core Fighter Rear
 
 
</gallery>
 
</gallery>
   
 
==Notes & Trivia==
 
==Notes & Trivia==
*In the fourth novel, the Burst Mode is set as a hidden function from the beginning, and an additional function of the Burst Mode is the "FX System", which increases and enhances the range of Kio's X-Rounder abilities. It is able to quantize Kio's emotions via the C-Funnels and relay them to others. In the novel, the Gundam AGE-FX sorties in the final battle equipped with the SigMaxiss Rifle, DODS Lancer, Legilis Shield, and the Daidal Bazooka on the both arms.
+
*In the fourth novel, the Burst Mode is set as a hidden function from the beginning, and an additional function of the Burst Mode is the "FX System", which increases and enhances the range of Kio's X-Rounder abilities. It is able to quantize Kio's emotions via the C-Funnels and relay them to others.
*Following the theme of AGE Gundams being based around [[Universal Century]] protagonist units, the AGE-FX is a clear homage to the [[RX-93 ν Gundam]]. It's Burst mode however, mirrors the ''V-MAX'' system of another Sunrise's anime [[:wikipedia:Blue Comet SPT Layzner|Blue Comet SPT Layzner]].
+
*Following the theme of AGE Gundams being based around [[Universal Century]] protagonist units, the AGE-FX is a clear homage to the [[RX-93 ν Gundam]]. Its Burst mode however, mirrors the ''V-MAX'' system of another Sunrise's anime [[:wikipedia:Blue Comet SPT Layzner|Blue Comet SPT Layzner]].
*The Gundam AGE-FX is the first mobile suit built by the Earth Federation to have remote-controlled weaponry as part of the suit's arsenal. Prior to this, remote weapons were used exclusively by high-end Vagan mobile suits.
+
*The Gundam AGE-FX is the first mobile suit built by the Earth Federation to have remote-controlled weaponry. Prior to this, remote weapons were used exclusively by high-end Vagan mobile suits.
*The C-Funnel's overall shape and the fact that there are two different sizes evoke the GN Fin Fangs of the [[CB-0000G/C Reborns Gundam]]. In the way they function, however, the C-Funnels have been shown to have features that play tribute to the RX-93-v2 Hi-v Gundam but in a different way. This can be seen in its defensive way of using the funnels as a shield rather than creating a beam shield. The offensive style is much like the GN Sword Bits of the [[GNT-0000 00 Qan(T)]] because it can use its remote weapons as a physical blade.
+
*The C-Funnel's overall shape and the fact that there are two different sizes evoke the GN Fin Fangs of the [[CB-0000G/C Reborns Gundam]]. In the way they function, however, the C-Funnels have features that play tribute to the RX-93 v Gundam but in a different way. This can be seen in its defensive way of using the funnels as a shield rather than creating a beam shield. Its offensive style is much like the GN Sword Bits of the [[GNT-0000 00 Qan(T)]] because it can use its remote weapons as a physical blade.
*The dual-mode system used in AGE-FX's main armament, Stungle Rifle, first appeared in the design of the original DODS Rifle used by [[AGE-1 Gundam AGE-1 Normal]] piloted by [[Flit Asuno]], although the execution itself is much simpler by simply expanding the side barrels rather than twisting it in the case of the DODS Rifle. However, the Charge Mode is used in exactly the same way as the DODS Rifle as shown in Episode 49 of the anime where the holding of the foregrip is still required.
 
*The way the AGE-FX uses it C-Funnels' defensive barrier is similar to the [[GSX-401FW Stargazer Gundam]]'s ability to trap enemy beams around itself, while the concept itself (using funnels to create a shield that completely encompasses the area around the mobile suit) is another homage to the [[RX-93 ν Gundam]].
 
*The AGE-FX is the first Gundam the AGE System made that does not use the Wear system.
 
*The Core Fighter used in AGE-FX resembles in design and main function to the Core Fighter used in the [[GNX-805T/CF GN-XIV Core Fighter Loaded Type]], only with the placement of the Core Fighter at the back instead of the front skirt armor due to the different positions where the cockpits are.
 
 
*There is a notable difference in the order in which the FX Burst and the Daidal Bazooka was introduced in the anime and the Gundam AGE PSP Game: In the anime, the FX-Burst Mode was first shown in Episode 47 of the anime and the Daidal Bazooka introduced in the final episode as an additional attachment that is attached to the Stungle Rifle which was shot towards AGE-FX from the Bisidian Ship. In the Gundam AGE PSP Game however, the Daidal Bazooka has already been equipped and used by AGE-FX in the final chapter of the AGE Storyline, which covers Episodes 46-49 of the series. And the Daidal Bazooka in the game fires pink-colored blasts in three levels of intensity, which is different from the anime where the Bazooka only fires blue-colored high-intensity cannon blasts. The FX Burst Mode in this game is introduced slightly later in gameplay which basically serves to drastically increase AGE-FX's defense to near invulnerability while activated.
 
*There is a notable difference in the order in which the FX Burst and the Daidal Bazooka was introduced in the anime and the Gundam AGE PSP Game: In the anime, the FX-Burst Mode was first shown in Episode 47 of the anime and the Daidal Bazooka introduced in the final episode as an additional attachment that is attached to the Stungle Rifle which was shot towards AGE-FX from the Bisidian Ship. In the Gundam AGE PSP Game however, the Daidal Bazooka has already been equipped and used by AGE-FX in the final chapter of the AGE Storyline, which covers Episodes 46-49 of the series. And the Daidal Bazooka in the game fires pink-colored blasts in three levels of intensity, which is different from the anime where the Bazooka only fires blue-colored high-intensity cannon blasts. The FX Burst Mode in this game is introduced slightly later in gameplay which basically serves to drastically increase AGE-FX's defense to near invulnerability while activated.
   
 
==References==
 
==References==
<gallery hideaddbutton=true>
+
<gallery hideaddbutton="true">
 
3rd_ms_b_021.gif|Lineart & Profile in Official Site
Gundam AGE - MechScanLegFXFlat.jpg|Gundam AGE - Gundam AGE-FX w/ Legilis and Gransa
 
  +
AGE-FX Gundam AGE-FX Lineart 1.png|Profile and Lineart with designer's comments
 
Gundam AGE - MechScanLegFXFlat.jpg|Gundam AGE-FX w/ Legilis and Gransa
  +
 
</gallery>
 
</gallery>
   

Revision as of 04:22, 15 February 2020

Template:Infobox/Mobile Weapon Ver.2 The AGE-FX Gundam AGE-FX is one of the four titular mobile suits and the successor of the AGE-3 Gundam AGE-3 Normal. Appearing in the Three Generation Arc of Mobile Suit Gundam AGE, it is piloted by Kio Asuno.

Technology & Combat Characteristics

The AGE-FX Gundam AGE-FX is developed from Gundam AGE-3's combat data following the battle in the Mars Sphere and is the most powerful unit among the Federation's Mobile suits. It reflects all the data regarding the Gundam's evolution, boasting the most powerful fighting strength in the history of all Advanced Generation mobile suits.[1] Like the Gundam AGE-3, the backpack can be separated and operated as a Core Fighter. Unlike Gundam AGE-3's Core Fighter, where it serves as its head, core control system and the main propulsion system, Gundam AGE-FX's Core Fighter only has the last two functions. The wear system used in previous Gundams is completely removed, and the suit is made as light as possible for increased maneuverability.[2]

The most significant feature of the AGE-FX is its remote-controlled weaponry, the C-Funnels - physical blades that can be detached from the suit and be remote-controlled by its pilot. The Core Fighter can carry up to four of these C-Funnels (2 large and 2 small) when separated, giving it some form of offensive and defensive capabilities.[3] The "FX" designation stands for Follow X-Rounder, and refers to the fact that the suit is built specifically to keep up with the abilities of an X-Rounder pilot. Also, the C-Funnels require the use of one to be controlled properly. Its FX Burst mode raises the AGE-FX's mobility to the maximum.[4] Attacks in FX Burst mode have decreased accuracy, but enable the Gundam to defeat large groups of enemies alone, when used to its full potential.[4]

Armaments

  • Beam Saber
A beam saber can be emitted from each of the AGE-FX's arm shields for close combat.
  • C-Funnel
Blade-shaped remote weaponry unique to the Gundam AGE-FX's and built with Shiguru Blade technology. The suit's Psycho-Follow System allows an X-Rounder pilot to wirelessly control the C-Funnels to attack multiple enemies at once. This is similar to how Vagan suits, such as Farsia, Ghirarga and Gundam Legilis, utilize their beam bits to attack multiple enemies. The blade antenna built at the back of the AGE-FX's head also play a role in controlling the C-Funnels. The AGE System developed this weapon after witnessing the effectiveness of the Gundam Legilis' remote controlled bits against the Gundam AGE-3. A total of 6 large and 8 small funnels are equipped around the suit. Usually, 2 large funnels are mounted on the Core Fighter and it can mount an additional 2 small funnels if required. The large C-Funnels can also be re-deployed to the forearms to be used as solid blades for melee combat. The C-Funnels can also be used defensively, protecting against enemy fire or to provide cover for allies. The C-Funnels can also create a powerful spherical defense system around the suit.
  • Stungle Rifle
The main armament of Gundam AGE-FX. Its attack power and firing range are far superior to the SigMaxiss Rifle, while having its size drastically reduced. It has two main modes: Normal Mode, where it functions as a regular beam rifle firing pink beam blasts similar to the SigMaxxis Rifle, and Charge Mode, where the side barrel parts are expanded to release a more powerful charged blue blast that can shoot right through obstacles many times larger than itself.[3] Like the AGE-1 Gundam AGE-1 Normal's DODS Rifle, the Stungle Rifle has a limited amount of shots, enough to keep a running battle going for some time, but eventually repeated use without resupply will render the weapon useless.
  • Daidal Bazooka
This mode of the Stungle Rifle adds a large bazooka attachment, allowing AGE-FX to fire a stronger version of the Stungle Rifle Charge Mode's blue blast at a faster rate, eliminating the need to charge each shot beforehand.

System Features

The AGE System is the special OS for the Gundam, engineered by the lineage of the Asuno family. It researches the evolution of living beings by digitizing the mysteries surrounding it and collects battle data to customize itself, grows alongside the pilot and is customized and used exclusively by the pilot itself. The only way for this system to be used and the Gundam to mobilize is by using the AGE Device.
  • Psycho-Follow System
A new system that allows the AGE-FX to keep up with its X-Rounder pilot and enables him to control the C-Funnels.
  • FX Burst Mode
AGE-FX's special combat mode, it is a later addition to the suit. This mode disables the suit's limiters, maximizing the AGE-FX's mobility at the cost of lower attack accuracy. It can wipe out large groups of Vagan forces if use well. Upon activating FX Burst Mode, the AGE-FX turns blue and blue-colored beam blades are emitted from ports all round the suit, including the C-Funnels' storage points.
The Core Block System used in this suit is different from the one used in Gundam AGE-3. Instead of using the Core Fighter for docking, this version of the Core Fighter is simply attached to the back to operate the suit and serves as its main propulsion. The Core Fighter usually mounts 2 of the large C-Funnels and can additionally be mounted with 2 more small C-Funnels.

History

For the history of the AGE-FX, please see Kio Asuno's page.

Variants

  • AGE-FX Gundam AGE-FX (Final Battle Specification)
Appears in the fourth novelization. In addition to the normal armament of the AGE-FX, it is further armed with a Legilis Shield, DODS Lancer, Daidal Bazooka and forearm-mounted SigMaxiss Cannons.

Picture Gallery

Games

Gunpla

Notes & Trivia

  • In the fourth novel, the Burst Mode is set as a hidden function from the beginning, and an additional function of the Burst Mode is the "FX System", which increases and enhances the range of Kio's X-Rounder abilities. It is able to quantize Kio's emotions via the C-Funnels and relay them to others.
  • Following the theme of AGE Gundams being based around Universal Century protagonist units, the AGE-FX is a clear homage to the RX-93 ν Gundam. Its Burst mode however, mirrors the V-MAX system of another Sunrise's anime Blue Comet SPT Layzner.
  • The Gundam AGE-FX is the first mobile suit built by the Earth Federation to have remote-controlled weaponry. Prior to this, remote weapons were used exclusively by high-end Vagan mobile suits.
  • The C-Funnel's overall shape and the fact that there are two different sizes evoke the GN Fin Fangs of the CB-0000G/C Reborns Gundam. In the way they function, however, the C-Funnels have features that play tribute to the RX-93 v Gundam but in a different way. This can be seen in its defensive way of using the funnels as a shield rather than creating a beam shield. Its offensive style is much like the GN Sword Bits of the GNT-0000 00 Qan(T) because it can use its remote weapons as a physical blade.
  • There is a notable difference in the order in which the FX Burst and the Daidal Bazooka was introduced in the anime and the Gundam AGE PSP Game: In the anime, the FX-Burst Mode was first shown in Episode 47 of the anime and the Daidal Bazooka introduced in the final episode as an additional attachment that is attached to the Stungle Rifle which was shot towards AGE-FX from the Bisidian Ship. In the Gundam AGE PSP Game however, the Daidal Bazooka has already been equipped and used by AGE-FX in the final chapter of the AGE Storyline, which covers Episodes 46-49 of the series. And the Daidal Bazooka in the game fires pink-colored blasts in three levels of intensity, which is different from the anime where the Bazooka only fires blue-colored high-intensity cannon blasts. The FX Burst Mode in this game is introduced slightly later in gameplay which basically serves to drastically increase AGE-FX's defense to near invulnerability while activated.

References

  1. "Monthly CoroCoro Comic Comic", Shogakukan, July 2012
  2. Episode 40 "Kio's Decision: Together with the Gundam"
  3. 3.0 3.1 "Hobby Japan Magazine - August 2012"
  4. 4.0 4.1 Episode 46 "Space Fortress, La Gramis"

External links


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