AMX-014 Döven Wolf

The AMX-014 Doven Wolf was an Axis Zeon mobile suit seen in the Gundam ZZ TV series

The AMX-014 Doven Wolf is the mainstay of Axis Zeon's mass production mobile suit, beating out the competing AMX-011 Zaku III design— for good reasons. While Zaku-III design is modular and can mount numerous standard armaments, Doven Wolf are equipped with beam weapons all over its body, including wire-guided remote beam gun forearms and wire-guided remote "incom" beam guns, all controlled by a "quasi-psycommu" computer control system. Thus, even a normal, non-Newtype pilot can conduct all-range attacks similar to those made by a Newtype pilot using a standard psycommu system and bits. To top it all off, Doven Wolf also mounted missile launchers, grenade launchers, vulcan guns, and a high-powered beam rifle, which could be connected directly to the mega particle guns in its abdomen and fired as a mega launcher.

While it is certain that it used some design concepts taken from the salvaged MRX-010 Psyco Gundam Mark II, the Doven Wolf is more influenced by ORX-013 Gundam Mk-V, when a researcher defected from the Murasame Research Institute and took one of the three Mk-V with it.

AMX-014 Doven Wolf
Unit type: mass production general purpose heavy mobile suit Manufacturer: Neo Zeon Operator: Neo Zeon First deployment: UC 0088 Accommodation: pilot in panoramic monitor/linear seat cockpit in torso Dimensions: overall height 25.9 meters; head height 22.0 meters Weight: empty 36.8 metric tons; max gross 74.5 metric tons; mass ratio 1.66 Construction: gundarium alloy composite on movable frame Powerplant: Minovsky type ultracompact fusion reactor, output rated at 5250 kW Propulsion: rocket thrusters: 2 x 32800 kg, 21700 kg; vernier thrusters/apogee motors: 17 Performance: maximum thruster acceleration 1.17 G Equipment and design features: sensors, range 12000 meters; quasi-psycommu system Fixed armaments: 2 x mega particle gun, fire-linked, power rated at 5.3 MW each, mounted in torso; 2 x 30mm vulcan gun, fire-linked, 300 rounds of ammunition per gun, mounted in head; 2 x beam cannon, power rated at 4.2 MW, mounted in backpack booster binders; 2 x 12-tube missile launcher (uses AMS-01H heavy missile), mounted in backpack booster binders; 2 x AMS-09R anti-ship missile, mounted on backpack; 2 x beam saber, power rated at 0.65 MW, stored in recharge racks in hip armor, hand-carried in use; 2 x grenade launcher, mounted in torso; 2 x wire-guided remote beam gun, power rated at 2.3 MW, mounted in hands/forearms; 2 x hidden hand, mounted on arms inside forearms, remote beam gun arms must be ejected to reveal and operate hidden hands Optional hand armaments: beam rifle/mega launcher, power rated at 12.5 MW in hand-carried beam rifle mode, power rated at 40.2 MW when linked up to torso mega particle guns in hand-operated mega launcher mode Remote weapons: 2 x incom, each mounts beam gun, power rated at 2.0 MW, stored in backpack