Gundam: The Battle Master

Gundam: The Battle Master is a video game that was released on the PlayStation console in 1997 by Bandai, the game was developed by Natsume.

Gameplay

 * Repeated damage to a specific body part on an enemy will result in that part's armor breaking.
 * There's no standard "health bar". Instead, a mobile suit has a "temperature bar" that would fill up as it gets hit. When the bar is full, the mobile suit overheats and is knocked down. When a mobile suit overheats three times, it is knocked out and loses the fight.
 * The standard punch and kick buttons are complemented by a shoot button (for firing beam rifles or machine guns), a weapon button (beam sabers, heat hawks, etc.), and a thrust button that allows the mobile suit to fly indefinitely.
 * Projectiles are unblockable.
 * Special moves are limited. A mobile suit will have a rapid fire version of the shoot button and one or two unique moves. All special moves drain a bar below the temperature bar that can only be filled by connecting with melee attacks.
 * Some mobile suits can dodge into the background to avoid attacks, while others can erect a beam barrier that can block projectiles (which can be held indefinitely unless hit by a melee attack).
 * Bosses are massive and fill up nearly half the screen. They can not be knocked back by any attack unless they overheat.

Characters

 * Mercury
 * Nichols
 * Honey B
 * Rachel
 * Synapse
 * Carol
 * Date
 * Smith
 * Largo
 * Noise

Mobile Suits

 * FA-010S Full Armor ZZ Gundam
 * MS-06F Zaku II
 * MSM-03C Hygogg
 * RX-78-2 Gundam
 * RX-78GP02A Gundam "Physalis"
 * RX-93 Nu Gundam
 * NZ-000 Queen Mansa
 * MSN-04 Sazabi
 * PMX-003 The-O
 * MSN-02 Zeong


 * Bosses (Non-Playable)
 * MA-08 Big Zam
 * AMX-002 Neue Ziel
 * MRX-012 Psyco Gundam Mk-III
 * OZ-15AGX Hydra Gundam